Difference between revisions of "Fatigue"
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* [[Fighting]] | * [[Fighting]] | ||
* [[Cooking]] | * [[Cooking]] | ||
+ | * [[Animal Husbandry]] (Grooming) | ||
== See also == | == See also == |
Revision as of 20:44, 26 April 2021
Contents
Description
In Wurm, a player receives 8 real hours per real day to perform "fatiguing" tasks, which are usually things that take time. The main reason behind the fatigue system is to prevent macros.
Every player receives 1 hour of fatigue every 3 hours that pass, regardless of if they are logged in or not. This is added to their pool of available fatigue which has an upper limit of 12 hours.
Should a player exhaust their available pool, no fatiguing tasks can be preformed until the next "tick", which would occur within 2 hours, at which time they are given another hour's worth.
Type /fatigue to check how much time is left.
Messages
- You feel rested
- 1 hour is added to your fatigue pool.
- You are too mentally exhausted to do that now.
- You have no fatigue left.
Actions
- Known Actions that do not require Fatigue time
(Unfinished list)
- Fighting
- Cooking
- Animal Husbandry (Grooming)