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Knarr

101 bytes removed, 19:16, 31 May 2021
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The second largest ship possible to construct. Has permission management.
Knarrs are fast ships (and can be made slightly faster with specific [[Runes|runes]]) that are primarily used for cross-server travel, with the advantage that their speed isn't affected nearly as much as other ships in low winds. Due to their speed, crew capacity, expansive cargo, and shallow draft, knarrs are very popular among PVP raiders.
=== Notes ===
*23 [[Mind_logic|mind logic]] is required to command.*You need 29 [[Body Strength|body strength]] to drag a knarr.*To view creation chance see [[Keel section|keel section]], as the quality of the passive keel used in creation largely factors into % chance.
== Vessel details ==
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
*One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.
*Knarrs show in the creation list when [[Cog|cog]]s are between 13% and 14%, and [[Corbita|corbita]]s are at 27%
*Shallow draft allows for passage at depths that would stop other large ships.
*Can fit 43 [[Large crate|large crate]]s and 1 [[Small crate|small crate]] inside.*Can fit 4 [[Bulk storage bin|bulk storage bin]]s and 6 [[Large crate|large crate]]s inside.
*Can fit four creature cages + wagon (if the wagon is loaded first).
*it needs 169.600 kg of dye for wooden part and 50.880 kg for sails.
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