Difference between revisions of "Catseye"
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(→Notes: Added a note about Fo priests) |
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** The catseye will be damaged with each action until it is broken. | ** The catseye will be damaged with each action until it is broken. | ||
* Even [[Fo]] priests can create catseyes (and doing so increase their [[paving]] skill) and also plant them. They can't improve them though. | * Even [[Fo]] priests can create catseyes (and doing so increase their [[paving]] skill) and also plant them. They can't improve them though. | ||
+ | *Improving catseyes give [[paving]] skill | ||
+ | |||
[[Category:Highway]] | [[Category:Highway]] | ||
[[Category:Babel/C]] | [[Category:Babel/C]] |
Revision as of 21:46, 10 September 2021
Main / Skills / Paving / Catseye
Creation |
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Result |
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Skill and improvement |
Description
A marker used in the middle of a highway, protecting the surrounding tiles.
Notes
- Upon creation, the catseye will only use 0.01 kg of the eye used, regardless of its weight.
- Quality of the catseye is capped by the lesser of the quality of the blind catseye and your paving skill divided by 5.
- Can be stored in a bulk storage bin.
- Requires 20.1 paving and above 10ql to plant.
- Can be planted on reinforced cave tiles (actual pavement not necessary).
- When creating, the QL of the eye affects your success chance.
- Can be replaced by a waystone without regard to who originally planted it.
- Can be removed from the ground with a crowbar.
- Right-click the catseye and select Bash>Pry.
- The catseye will be damaged with each action until it is broken.
- Even Fo priests can create catseyes (and doing so increase their paving skill) and also plant them. They can't improve them though.
- Improving catseyes give paving skill