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Farming

79 bytes added, 02:55, 23 February 2022
m
Added skills/characteristics
The '''farming''' [[skill]] covers cultivating [[field]]s, sowing [[seeds]], tending the crops, and harvesting the produce.
== Tools of the TradeUsed==
* [[Rake]] - for farming
* [[Scythe]] - for harvesting [[wheat]], [[barley]], [[oat]] and [[rye]]
** No tool is required when harvesting any of the other crops.
* [[Large planter]] - for growing below ground or for aesthetics. A planter is required to grow [[mushroom]]s above or below ground. A planter can be used to grow many crops above ground, if you like the look.
* '''At level 60 farming skill:''' players can determine the number of items they will get after a harvest when they examine the field. It should be noted, however, that the number shown here is more of a minimum approximation (due to the other factors that also go into determining harvest counts).
==Field-Tending Success and Farming Skill Gained Therein==
When tending a field, the player will receive one of five possible end results. Each provides a different message in the player event window, and each provides its own unique amount of skill-gain. The five possible field-tending results are as follows:
*''The water is too deep to plant the <item>.''
:Occurs when trying to plant a crop on a tile in which the northwest corner of that tile is more than 0 dirts below the water table.
==Skills & Characteristics trained==See: * [[CharacteristicsNature]] > Farming* [[Body]] > [[Body strength]]* [[Mind]] > [[Mind logic]]* [[Soul]] > [[Soul depth]]
== [[Titles]] ==
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