Difference between revisions of "Caravel"

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(removing dye amount from notes.)
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|passive=[[keel section]]  
 
|passive=[[keel section]]  
 
|group=Containers
 
|group=Containers
|dyeable=multi
 
 
|materials=* 5x [[keel section]]s
 
|materials=* 5x [[keel section]]s
 
* 300x [[tenon]]s
 
* 300x [[tenon]]s
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*The most difficult ships to build. Higher quality parts improves chance of success.
 
*The most difficult ships to build. Higher quality parts improves chance of success.
 
*Caravel can be started at 34 with a 35ql keel or better,  6% chance.
 
*Caravel can be started at 34 with a 35ql keel or better,  6% chance.
*it needs 220 kg of dye for wooden part and 66 kg for sails.
 
  
 
== Loadable Items ==
 
== Loadable Items ==

Revision as of 01:16, 18 July 2022

Main / Skills / Carpentry / Ship building / Caravel

Caravel
A Caravel
Creation
Total materials
Material Breakdown
Result
  • Caravel
Skill and improvement
Properties
  • Can be dyed using 220000/66000g of paint.

Description

An impressive merchant ship.

Vessel details

  • Passengers: 1 Captain + 13 crew
  • Maximum speed: 30.88km/h (solo)
  • Maximum speed: 34.13km/h (full crew)
  • Hold Capacity: >86 000 kg (100 rafts full of stone shards)
  • Creature Cage Capacity: 8
  • Size: 5 tiles by 3 tiles (?)
  • Height: 35 dirt from water level to deck(?)
  • Weight: 2450kg (35 strength minimum to drag)
  • Requires 20 dirt water depth

Notes

  • Has permission management.
  • 24 mind logic is required to command this ship.
  • Its size and depth requirements may prohibit passing through many canals or cave canals.
  • You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.
  • Ships with a quality of less than 10 cannot be commanded.
    • This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
    • Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
  • The most difficult ships to build. Higher quality parts improves chance of success.
  • Caravel can be started at 34 with a 35ql keel or better, 6% chance.

Loadable Items

List is a work in progress.

Non-loadable items

See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.

Information icon.png
Boat speeds are relative and depend greatly on weather conditions.