Difference between revisions of "Large maul"

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[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''
  
{{item
+
{{ItemBox
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
|image=Large_maul.png
+
|image=Large_maul_new.jpg
 
|active=[[shaft]] (1.00 kg)
 
|active=[[shaft]] (1.00 kg)
 
|passive=[[large maul head]]  
 
|passive=[[large maul head]]  
 
|group=Weapons
 
|group=Weapons
 
|materials=no
 
|materials=no
|result=* 1 '''{{PAGENAME}}''' (5.00 kg)
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|result='''{{PAGENAME}}''' (5.00 kg)
 
|skill=weapon smithing}}
 
|skill=weapon smithing}}
  
 
== Description ==
 
== Description ==
''A huge spiked heavy clump of metal on a shaft.''
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''A huge spiked heavy clump of metal on a shaft. You'll need both hands free to wield this one.''
  
 
== Weapon Stats ==
 
== Weapon Stats ==
*Skills: [[Mauls]] -> [[Skills:Large maul|Large Maul]]
+
*Skills: [[Mauls]] > Large maul
*Strength: 0.55 (Slightly weaker than a Huge Axe, but stronger than the two handed sword)
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*Strength: 0.55 (Slightly weaker than a huge axe, but stronger than the two handed sword)
 
*Attack Speed: 6 seconds (5 in Aggressive Mode)
 
*Attack Speed: 6 seconds (5 in Aggressive Mode)
 
*Damage Type: Mauling
 
*Damage Type: Mauling
 
*Parry Rate: Medium
 
*Parry Rate: Medium
*Wielding: Two-hander (can't use a [[shield]] with it)
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*Wielding: Two-hander (Unable to use a [[shield]] with it)
 +
 
 +
== Skins applicable ==
 +
* [[Item skin token|Fiendish Large Maul]]
  
 
== Notes ==
 
== Notes ==
* The QL of the Shaft affects the percentage chance of success.
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* The QL of the shaft affects the percentage chance of success.
* This weapon benefits greatly from [[Flaming Aura]] enchants.
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* This weapon benefits greatly from [[Flaming aura]] enchants.
* Mauling damage is good vs armor units.
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* Mauling damage is good vs armour units.
* The large maul is something akin to what we know in real-life as a sledge hammer and are a good tool to demolish with.
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* Great at demolition as they are akin to what we know in real-life as a sledge hammer.
 +
 
 +
==Skills & Characteristics==
 +
When using a large maul
 +
* [[Mauls]] > Large maul
 +
* [[Body]] > [[Body strength]]
 +
When creating a large maul
 +
* [[Smithing]] > [[Weapon smithing]]
  
 +
==Titles==
 +
* Large Mauler at 50 skill
 +
* Siegebreaker at 70 skill
 +
* Hand of Magranon at 90 skill
 +
* God/Godess of Thunder at 100 skill
  
 
{{weaponlist}}
 
{{weaponlist}}
 
[[Category:Two handed weapon]]
 
[[Category:Two handed weapon]]
 +
[[Category:Skills]]
 
[[Category:Mauls]]
 
[[Category:Mauls]]
 
[[Category:Babel/L]]
 
[[Category:Babel/L]]

Latest revision as of 17:04, 13 October 2022

Main / Skills / Smithing / Weapon smithing / Large maul

Large maul
A Large maul
Creation
Result

Large maul (5.00 kg)

Skill and improvement

Description

A huge spiked heavy clump of metal on a shaft. You'll need both hands free to wield this one.

Weapon Stats

  • Skills: Mauls > Large maul
  • Strength: 0.55 (Slightly weaker than a huge axe, but stronger than the two handed sword)
  • Attack Speed: 6 seconds (5 in Aggressive Mode)
  • Damage Type: Mauling
  • Parry Rate: Medium
  • Wielding: Two-hander (Unable to use a shield with it)

Skins applicable

Notes

  • The QL of the shaft affects the percentage chance of success.
  • This weapon benefits greatly from Flaming aura enchants.
  • Mauling damage is good vs armour units.
  • Great at demolition as they are akin to what we know in real-life as a sledge hammer.

Skills & Characteristics

When using a large maul

When creating a large maul

Titles

  • Large Mauler at 50 skill
  • Siegebreaker at 70 skill
  • Hand of Magranon at 90 skill
  • God/Godess of Thunder at 100 skill