Difference between revisions of "Smithing"

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Smithing is everything related to the creation of metal items, usually created using [[metal lumps]] on a [[small anvil]] or [[large anvil]].
 
Smithing is everything related to the creation of metal items, usually created using [[metal lumps]] on a [[small anvil]] or [[large anvil]].
  
Metal lumps and items need to be [[glowing]] hot to be smithed. You can do this in any fire, but the [[forge]] is most effective.  
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Metal lumps and items need to be [[glowing]] hot to be smithed. You can do this in any fire, but the [[forge]] is most effective.
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The quality of the item you create will be no more than 0.2 x skill (skill is the one associated with the item you are creating).
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For example:  If you have 35.21 skill in jewelry making, the best you can get will be an item of quality 7.04. ''Note: This is the creation quality of the item, not the highest quality you can improve an item to. Improving items are greatly based off skill and the random number generator.''
  
 
==Tools==
 
==Tools==
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* [[Pelt]]
 
* [[Pelt]]
 
* [[Whetstone]]
 
* [[Whetstone]]
* [[Water]] - Despite being 100QL, water tends to result in the highest failure rate when improving items. It has been suggested that the QL of the container could be a factor.
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* [[Water]]
 
* [[Metal lumps]]
 
* [[Metal lumps]]
  
 
== Sub-Skills ==
 
== Sub-Skills ==
  
* [[Blacksmithing]] - Used such as nails or pots and pans.
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* [[Weapon smithing]] - Used in the creation of [[:Category:Weapons|weapons]] such as [[:Category:Swords|swords]] and [[:Category:Axes|axes]] and bladed tools such as [[scythe]]s and [[sickle]]s.
* [[Weapon smithing]] - Used in the creation of [[:Category:Weapons|weapons]] such as [[:Category:Swords|swords]] and [[:Category:Axes|axes]] used in fighting.
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** [[Blades smithing]]
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** [[Weapon heads smithing]]
 
* [[Armour smithing]] - Used in the creation of [[:Category:Armour|armour]] for added protection against attacks.
 
* [[Armour smithing]] - Used in the creation of [[:Category:Armour|armour]] for added protection against attacks.
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** [[Chain armour smithing]] - Used in the creation of [[chain armour]].
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** [[Plate armour smithing]] - Used in the creation of [[plate armour]].
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** [[Shield smithing]] - Used in the creation of [[shields]].
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* [[Blacksmithing]] - Used to make items like nails or pots and pans.
 
* [[Locksmithing]] - Used in the creation of [[:Category:Locksmithing items|locks]] and [[lockpick]]s
 
* [[Locksmithing]] - Used in the creation of [[:Category:Locksmithing items|locks]] and [[lockpick]]s
* [[Metallurgy]] - Used in the creation of alloys like [[steel]], [[bronze]] and [[brass]]
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* [[Metallurgy]] - Used in the creation of alloys like [[steel lump|steel]], [[bronze lump|bronze]] and [[brass lump|brass]]
* [[Jewelry smithing]] - Used to make jewelry.
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* [[Jewelry smithing]] - Used to make jewelry and statuettes.
  
 
== Items ==
 
== Items ==
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See [[:Category:smithing items|smithing items]] for a complete list of smithing items.
 
See [[:Category:smithing items|smithing items]] for a complete list of smithing items.
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==Skills & Characteristics==
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* Smithing
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* [[Body]] > [[Body strength]]
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* [[Body]] > [[Body control]]
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== [[Titles]] ==
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* Smith at 50 skill
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* Tinker at 70 skill
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* Master Smith at 90 skill
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* Ill Tempered at 100 skill
  
 
[[Category:Skills]]
 
[[Category:Skills]]
[[Category:Smithing items|*]]
 
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]

Latest revision as of 21:36, 13 October 2022

Main / Skills / Smithing

Description

Smithing is everything related to the creation of metal items, usually created using metal lumps on a small anvil or large anvil.

Metal lumps and items need to be glowing hot to be smithed. You can do this in any fire, but the forge is most effective.

The quality of the item you create will be no more than 0.2 x skill (skill is the one associated with the item you are creating). For example: If you have 35.21 skill in jewelry making, the best you can get will be an item of quality 7.04. Note: This is the creation quality of the item, not the highest quality you can improve an item to. Improving items are greatly based off skill and the random number generator.

Tools

The following tools are needed for improving and finishing smithing items:

Sub-Skills

Items

There are no items created directly by the smithing skill.

See smithing items for a complete list of smithing items.

Skills & Characteristics

Titles

  • Smith at 50 skill
  • Tinker at 70 skill
  • Master Smith at 90 skill
  • Ill Tempered at 100 skill