Difference between revisions of "Stick trap"
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* These are arguably the easiest traps to create, at least in the availability of parts. | * These are arguably the easiest traps to create, at least in the availability of parts. | ||
* An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap. | * An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap. | ||
− | * | + | * PvE: Traps affect enemy kingdoms / villages on [[PvP]] only. They do not harm players or mobs on [[PvE]]. All other trap mechanics operate normally on [[PvE]]. |
[[Category:Traps]] | [[Category:Traps]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] |
Revision as of 23:34, 23 February 2023
Main / Skills / Carpentry / Stick trap
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Result |
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Skill and improvement |
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Contents
Description
"A devious trap made from sharp sticks that will be hard to detect in the grass"
Trigger message: "A stick trap triggers and hits you with full force!"
The stick trap is a trap used to slow players by damaging the legs.
Creating
- Creation success is influenced by the active large nails.
- Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
- These are moderately easy to start and continue; about 20 carpentry is recommended.
- The success rate is highly dependent on the quality of the material.
Improving
- Improvement uses the carpentry skill and items: carving knife, pelt, file, and log.
- Higher quality traps deal more damage.
Usage
- Stick are placed on grass and dirt tiles, the traps skill affects the placement chance.
- Failed trap setting message: "Sadly, you fail to set the trap correctly. The trap triggers and is destroyed."
Notes
- The trap's volume is very large (50kg); a single trap is too big to fit in a small cart.
- Improving these is an adequate way to train carpentry.
- These are arguably the easiest traps to create, at least in the availability of parts.
- An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
- PvE: Traps affect enemy kingdoms / villages on PvP only. They do not harm players or mobs on PvE. All other trap mechanics operate normally on PvE.