Difference between revisions of "Corrosive trap"

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m (Explain PVE use - Refine wording)
m (Expanded PvP/PvE effect info)
 
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* Unlike most traps, the '''corrosive trap''' will fit in a small cart.
 
* Unlike most traps, the '''corrosive trap''' will fit in a small cart.
 
* Improving these is an adequate way to train pottery.
 
* Improving these is an adequate way to train pottery.
* PvE: Traps affect enemy kingdoms / villages on PvP only. They do not harm players or mobs on PvE. All other trap mechanics operate normally on PvE.
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* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
  
 
[[Category:Traps]]  
 
[[Category:Traps]]  
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 22:35, 28 February 2023

Main / Skills / Pottery / Corrosive trap

Corrosive trap
A Corrosive trap
Creation
Total materials
Result
  • Corrosive trap (10.0 kg)
Skill and improvement

Description

This trap contains fragile pottery flasks full of corrosive liquid.

The corrosive trap is a trap used to deal damage, presumably, to the head.

Creating

  • Creation success is influenced by the active large nails.
  • Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
  • These are fairly easy traps to create, about 20 pottery is recommended
  • The success rate is highly dependent on the quality of the material being used.

Improving

Usage

Corrosive traps are placed on tree and bush tiles, the traps skill affects the placement chance.

Notes

  • Unlike most traps, the corrosive trap will fit in a small cart.
  • Improving these is an adequate way to train pottery.
  • Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.