Difference between revisions of "Corrosive trap"

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(Fixed complete item weight; hopefully clarified lye requirement.)
m (Expanded PvP/PvE effect info)
 
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'''{{PAGENAME}}'''
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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Pottery]] / '''{{PAGENAME}}'''
 
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{{ItemBox
{{Item
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|name={{PAGENAME}}
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|image=Corrosive_trap.jpg
 
|active=[[large nails]]
 
|active=[[large nails]]
 
|passive=[[plank]]
 
|passive=[[plank]]
|group=Trap
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|group=Traps
|materials=* 4 x [[Lye]] (4kg total)
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|materials=* 1x [[large nails]]
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* 1x [[plank]]
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* 4 x [[Lye]] (4kg total)
 
* 1 x [[Bow String]]
 
* 1 x [[Bow String]]
* 10 x [[Pottery Flask]]
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* 10 x [[Pottery Flask]]s
 
|result=* '''{{PAGENAME}}''' (10.0 kg)
 
|result=* '''{{PAGENAME}}''' (10.0 kg)
 
|skill=Pottery
 
|skill=Pottery
 
}}
 
}}
  
=== Description ===
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== Description ==
This trap must be set up in a tree.
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''This trap contains fragile pottery flasks full of corrosive liquid.''
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The '''corrosive trap''' is a trap used to deal damage, presumably, to the head.
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== Creating ==
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* Creation success is influenced by the active [[large nails]].
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* Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
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* These are fairly easy traps to create, about 20 [[pottery]] is recommended
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* The success rate is highly dependent on the [[quality]] of the material being used.
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== Improving ==
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* Improvement uses the [[pottery]] skill and items: [[clay shaper]], [[water]], [[clay]], [[hand]], and [[spatula]]
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* Higher quality traps deal more [[damage]]
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== Usage ==
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Corrosive traps are placed on [[tree]] and [[tree|bush]] tiles, the [[traps]] skill affects the placement chance.
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== Notes ==
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* Unlike most traps, the '''corrosive trap''' will fit in a small cart.
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* Improving these is an adequate way to train pottery.
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* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
  
[[Category:Trap]]  
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[[Category:Traps]]  
[[Category:Babel/T]]
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[[Category:Babel/C]]

Latest revision as of 22:35, 28 February 2023

Main / Skills / Pottery / Corrosive trap

Corrosive trap
A Corrosive trap
Creation
Total materials
Result
  • Corrosive trap (10.0 kg)
Skill and improvement

Description

This trap contains fragile pottery flasks full of corrosive liquid.

The corrosive trap is a trap used to deal damage, presumably, to the head.

Creating

  • Creation success is influenced by the active large nails.
  • Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
  • These are fairly easy traps to create, about 20 pottery is recommended
  • The success rate is highly dependent on the quality of the material being used.

Improving

Usage

Corrosive traps are placed on tree and bush tiles, the traps skill affects the placement chance.

Notes

  • Unlike most traps, the corrosive trap will fit in a small cart.
  • Improving these is an adequate way to train pottery.
  • Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.