Difference between revisions of "Knife trap"

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m (Explain PVE use - Refine wording)
m (Expanded PvP/PvE effect info)
 
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== Notes ==
 
== Notes ==
 
* This [[traps|trap]] type can be set up on [[grass]] or [[dirt]] [[tile]]s.
 
* This [[traps|trap]] type can be set up on [[grass]] or [[dirt]] [[tile]]s.
* PvE: Traps affect enemy kingdoms / villages on [[PvP]] only. They do not harm players or mobs on [[PvE]]. All other trap mechanics operate normally on [[PvE]].
+
* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
  
 
[[Category:Traps]]  
 
[[Category:Traps]]  
 
[[Category:Babel/K]]
 
[[Category:Babel/K]]

Latest revision as of 22:35, 28 February 2023

Main / Skills / Carpentry / Knife trap

Knife trap
A Knife trap
Creation
Total materials
Result
  • Knife trap (40.0 kg)
Skill and improvement

Description

A lot of small knife blades are fitted on a wooden frame that springs to life as someone steps on its trigger plate.

Notes

  • This trap type can be set up on grass or dirt tiles.
  • Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.