Difference between revisions of "Stick trap"

From Wurmpedia
Jump to navigation Jump to search
(a single test did 40 damage. eventually, some sort of trap comparison should be added to the Trap page, but this will do for now.)
m (Expanded PvP/PvE effect info)
 
(18 intermediate revisions by 12 users not shown)
Line 1: Line 1:
'''{{PAGENAME}}'''
+
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''
  
{{Item
+
{{ItemBox
 +
|image=Stick trap.png
 
|active=[[large nails]]
 
|active=[[large nails]]
 
|passive=[[plank]]
 
|passive=[[plank]]
|group=Trap
+
|group=Traps
|materials=* 4 x [[Plank]]
+
|materials=* 1x [[large nails]]
* 10 x [[wooden handle]]
+
* 5x [[plank]]s
 +
* 10x [[wooden handle]]s
 
|result=* '''{{PAGENAME}}''' (50.0 kg)
 
|result=* '''{{PAGENAME}}''' (50.0 kg)
 
|skill=Carpentry
 
|skill=Carpentry
 
}}
 
}}
  
=== Description ===
+
== Description ==
Must be placed on a grass or dirt style tile. Very effective at slowing enemy movement. An unarmored player can take two leg wounds of up to 20 damage each from a 50[[QL]] stick trap.
+
"A devious trap made from sharp sticks that will be hard to detect in the grass"
  
The trigger message is "A stick trap triggers and hits you with full force!"
+
Trigger message: ''"A stick trap triggers and hits you with full force!"''
  
[[Category:Trap]]  
+
The '''stick trap''' is a [[trap]] used to slow players by damaging the legs.
[[Category:Babel/T]]
+
 
 +
== Creating ==
 +
* Creation success is influenced by the active [[large nails]].
 +
* Failure in creating will damage both the large nails and the [[plank]]; failure in continuing will damage the item being added.
 +
* These are moderately easy to start and continue; about 20 [[carpentry]] is recommended.
 +
* The success rate is highly dependent on the [[quality]] of the material.
 +
 
 +
== Improving ==
 +
* Improvement uses the [[carpentry]] skill and items: [[carving knife]], [[pelt]], [[file]], and [[log]].
 +
* Higher quality traps deal more [[damage]].
 +
 
 +
== Usage ==
 +
* Stick are placed on [[grass]] and [[dirt]] tiles, the [[traps]] skill affects the placement chance.
 +
* Failed trap setting message: ''"Sadly, you fail to set the trap correctly. The trap triggers and is destroyed.''"
 +
 
 +
 
 +
== Notes ==
 +
* The trap's volume is very large (50kg); a single trap is too big to fit in a small cart.
 +
* Improving these is an adequate way to train carpentry.
 +
* These are arguably the easiest traps to create, at least in the availability of parts.
 +
* An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
 +
* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
 +
 
 +
[[Category:Traps]]  
 +
[[Category:Babel/S]]

Latest revision as of 22:41, 28 February 2023

Main / Skills / Carpentry / Stick trap

Stick trap
A Stick trap
Creation
Total materials
Result
  • Stick trap (50.0 kg)
Skill and improvement

Description

"A devious trap made from sharp sticks that will be hard to detect in the grass"

Trigger message: "A stick trap triggers and hits you with full force!"

The stick trap is a trap used to slow players by damaging the legs.

Creating

  • Creation success is influenced by the active large nails.
  • Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
  • These are moderately easy to start and continue; about 20 carpentry is recommended.
  • The success rate is highly dependent on the quality of the material.

Improving

Usage

  • Stick are placed on grass and dirt tiles, the traps skill affects the placement chance.
  • Failed trap setting message: "Sadly, you fail to set the trap correctly. The trap triggers and is destroyed."


Notes

  • The trap's volume is very large (50kg); a single trap is too big to fit in a small cart.
  • Improving these is an adequate way to train carpentry.
  • These are arguably the easiest traps to create, at least in the availability of parts.
  • An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
  • Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.