Difference between revisions of "First aid"
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==Description== | ==Description== | ||
− | '''First aid''' is the [[skill]] used when applying a [[bandage]], [[farmer's salve]], [[cotton]], or [[healing cover]] to a [[wound]]. A high skill increases the success chance. | + | '''First aid''' is the [[skill]] used when applying a [[bandage]], [[farmer's salve]], [[cotton]], [[wool]] or [[healing cover]] to a [[wound]]. A high skill increases the success chance. |
==Method== | ==Method== | ||
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==Notes== | ==Notes== | ||
* First aid can be performed on yourself or another player and also on some creatures. | * First aid can be performed on yourself or another player and also on some creatures. | ||
− | * Almost any cotton based item can be used as a bandage.. including rags, strings of cloth, cloth armour, fishing nets and and tents. | + | * Almost any cotton or wool based item can be used as a bandage.. including rags, strings of cloth, cloth armour, fishing nets and and tents. |
==Skills & Characteristics== | ==Skills & Characteristics== |
Latest revision as of 06:15, 14 June 2023
Main / Skills / Healing / First aid
Description
First aid is the skill used when applying a bandage, farmer's salve, cotton, wool or healing cover to a wound. A high skill increases the success chance.
Method
- Activate one of the above-listed first aid items
- Right-click a wound
- Select "First aid" or "Treat"
Notes
- First aid can be performed on yourself or another player and also on some creatures.
- Almost any cotton or wool based item can be used as a bandage.. including rags, strings of cloth, cloth armour, fishing nets and and tents.
Skills & Characteristics
- Healing > First aid
- Mind > Mind logic
Titles
- Quacksalver at 50 skill
- Medic at 70 skill
- Paramedic at 90 skill