Difference between revisions of "Activate"
Jump to navigation
Jump to search
m (added breadcrumbs) |
m (added category) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}''' | ||
+ | |||
'''Activating''' is done by double-clicking the left mouse button on the desired name label in the inventory list, or by hovering your mouse over it and using the [[Key bindings|activate keybind]] command. This will activate the item, turning its name <font color=green>bright green</font>, and the [[status bar]] at the bottom of the inventory window will display "Activated: Item". | '''Activating''' is done by double-clicking the left mouse button on the desired name label in the inventory list, or by hovering your mouse over it and using the [[Key bindings|activate keybind]] command. This will activate the item, turning its name <font color=green>bright green</font>, and the [[status bar]] at the bottom of the inventory window will display "Activated: Item". | ||
Line 6: | Line 7: | ||
[[Category:Babel/A]] | [[Category:Babel/A]] | ||
+ | [[Category:Game mechanics]] |
Latest revision as of 20:21, 16 July 2023
Main / Game mechanics / Activate
Activating is done by double-clicking the left mouse button on the desired name label in the inventory list, or by hovering your mouse over it and using the activate keybind command. This will activate the item, turning its name bright green, and the status bar at the bottom of the inventory window will display "Activated: Item".