Difference between revisions of "Waystone"

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m (Highway word link)
 
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|name={{PAGENAME}}
 
|name={{PAGENAME}}
 
|active=[[chisel]]
 
|active=[[chisel]]
|passive=[[rock shard]] (5.50 kg)
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|passive=[[stone shards]] (5.50 kg)
 
|group=Highway
 
|group=Highway
|materials=* 1x [[rock shard]]
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|materials=* 1x [[stone shards]]
 
* 1x [[shaft]]
 
* 1x [[shaft]]
* 1x brass [[compass]]
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* 1x [[compass]]
 
|result=*'''{{PAGENAME}}''' (6.60 kg)
 
|result=*'''{{PAGENAME}}''' (6.60 kg)
 
|skill=paving
 
|skill=paving
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== Notes ==
 
== Notes ==
* 21 paving is required to create a waystone.
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* 21 paving skill is required to create, continue creating, and install a waystone.
* Waystones are removed from a highway with either a [[crowbar]] or by replacing it with a [[catseye]].
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* Must be above 10ql to plant on a highway.
** To replace with a catseye, activate the catseye in your inventory and right click the waystone and select replace.
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* Waystones are removed from a [[highway]] with either a [[crowbar]] or via replacement with a [[catseye]]. If connected to a wagoner container that must be picked up before the waystone can be removed or changed.  
** You must be the person who planted the waystone in order to be able to replace it.
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* To replace a waystone with a catseye, activate the catseye in your inventory, right-click the waystone, and select "replace". Note - you must be the person who planted the waystone in order to replace it in this way.
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* Waystones can be picked up into the inventory after creation.
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* If connected to a [[wagoner container]] that container must be picked up before the waystone can be removed or changed.
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== Uses ==
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* In addition to typical menu items, right-clicking a waystone will also bring up the options to '''view protection''', '''view links''', and '''find route''':
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** '''View Protection:''' 30-second action that highlights protected, surrounding tiles in green.
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** '''View Links:''' 30-second action that shows direction, with green arrows, to nearby waystones.
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** '''Find Route:''' Brings up a dialogue box in which players can select a deed and then find directions to it. For this to work, the deed being searched must have a waystone in it and be a part of the common highway system (same-server only). The preferred route is the shortest distance in tiles, if the distance in tiles is the same between two points then the route with the least number of waystones on the way will be chosen. 
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[[Category:Highway]]
 
[[Category:Highway]]
 
[[Category:Babel/W]]
 
[[Category:Babel/W]]

Latest revision as of 07:50, 21 July 2023

Main / Skills / Paving / Waystone

Waystone
A Waystone
Creation
Total materials
Result
  • Waystone (6.60 kg)
Skill and improvement

Description

A marker to designate a junction in a highway.

Notes

  • 21 paving skill is required to create, continue creating, and install a waystone.
  • Must be above 10ql to plant on a highway.
  • Waystones are removed from a highway with either a crowbar or via replacement with a catseye. If connected to a wagoner container that must be picked up before the waystone can be removed or changed.
  • To replace a waystone with a catseye, activate the catseye in your inventory, right-click the waystone, and select "replace". Note - you must be the person who planted the waystone in order to replace it in this way.
  • Waystones can be picked up into the inventory after creation.
  • If connected to a wagoner container that container must be picked up before the waystone can be removed or changed.

Uses

  • In addition to typical menu items, right-clicking a waystone will also bring up the options to view protection, view links, and find route:
    • View Protection: 30-second action that highlights protected, surrounding tiles in green.
    • View Links: 30-second action that shows direction, with green arrows, to nearby waystones.
    • Find Route: Brings up a dialogue box in which players can select a deed and then find directions to it. For this to work, the deed being searched must have a waystone in it and be a part of the common highway system (same-server only). The preferred route is the shortest distance in tiles, if the distance in tiles is the same between two points then the route with the least number of waystones on the way will be chosen.