Difference between revisions of "Temperature"

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Temperature is an important factor in crafting many objects for certain skills, such as [[smithing]], [[pottery]], and [[cooking]]. An object needs to be raised to a specific temperature in order to be worked on, often needing to be in one of the "glowing" levels.
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[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
  
There are 7 levels of heat:
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== Description ==
*Warm
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Temperature is an important factor in crafting many objects for certain skills, such as [[smithing]], [[pottery]], and [[cooking]]. An object needs to be raised to a specific temperature in order to be worked with, usually needing to reach the "glowing" levels.
*Very warm
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*Hot
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The temperature scale has 7 divisions:
*Searing hot
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*'''Warm'''
*Glowing dimly from the heat (red indicator - sufficient heat to work with the item)
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*'''Very warm'''
*Glowing brightly from the heat (blue indicator - very hot and will remain hot for a while)
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*'''Hot'''
*Glowing white-hot (white indicator - At or near maximum temperature possible and will remain hot for a long time)
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*'''Searing hot'''
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*'''Glowing dimly from the heat''' - red indicator - sufficiently hot to work with the item.
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*'''Glowing brightly from the heat''' - blue indicator - very hot (more than required) and will remain hot for a while.
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*'''Glowing white-hot''' - white indicator - at or near maximum temperature possible (way more than required) and will remain hot for a long time.
  
 
== Notes ==
 
== Notes ==
 
*The time it takes items to heat up depends on the [[quality]] of the item and heating apparatus ([[campfire]], [[stone forge]], [[stone oven]], etc).
 
*The time it takes items to heat up depends on the [[quality]] of the item and heating apparatus ([[campfire]], [[stone forge]], [[stone oven]], etc).
 
*Higher quality metal lumps will retain their heat longer than lower quality lumps when removed from a forge.
 
*Higher quality metal lumps will retain their heat longer than lower quality lumps when removed from a forge.
*[[Food]] may or may not need to reach "glowing hot" depending on what's being cooked.
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*[[Food]] may or may not need to reach "glowing" depending on what's being cooked.
  
 
==See also==
 
==See also==

Latest revision as of 06:37, 3 August 2023

Main / Game Mechanics / Temperature

Description

Temperature is an important factor in crafting many objects for certain skills, such as smithing, pottery, and cooking. An object needs to be raised to a specific temperature in order to be worked with, usually needing to reach the "glowing" levels.

The temperature scale has 7 divisions:

  • Warm
  • Very warm
  • Hot
  • Searing hot
  • Glowing dimly from the heat - red indicator - sufficiently hot to work with the item.
  • Glowing brightly from the heat - blue indicator - very hot (more than required) and will remain hot for a while.
  • Glowing white-hot - white indicator - at or near maximum temperature possible (way more than required) and will remain hot for a long time.

Notes

  • The time it takes items to heat up depends on the quality of the item and heating apparatus (campfire, stone forge, stone oven, etc).
  • Higher quality metal lumps will retain their heat longer than lower quality lumps when removed from a forge.
  • Food may or may not need to reach "glowing" depending on what's being cooked.

See also