Difference between revisions of "Volume"

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'''Volume''' is a measure of how much space an item takes up.  In Wurm the word 'volume' typically refers to numbers for capacity of containers, rather than taking up visual space or effecting movement.
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[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
  
In Wurm, volume is measured in liters (L), and used mostly to measure liquids and bulk storage.  This is different from [[weight]], which players become familiar with first, since the player inventory is based on weight.
 
  
Many [[container|containers]] accept liquids, and some accept solids or liquids.  Those that accept liquids have their capacity measured by volume, including solid items placed inside.  This can be deceptive, however, since the number displayed is still the weight and not the volume.  Only in bulk bins does the "weight" column in the container window actually mean "volume".
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== Description ==
  
For example: A small bucket can hold 16L of water, and those 16L weight 16kg in a player's inventory. If a solid items are placed in the bucket instead, and those items have different weight and volume per unit, the bucket may contain more or less than 16kg in a player's inventory when fullThis difference is due to density.
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Volume is a measurement of how much space an item takes up.  This measure is often not displayed in-game. Bulk bins are the one exception.   
  
==Density==
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== Notes ==
'''This is an advanced topic and not of great use to new players'''
 
  
Some items weigh more per volume than others.  '''Density (weight per volume, kg/L)''' is useful for measuring how well items store in volumetric containers, especially [[bulk storage bin|bulk storage bins]] and [[food storage bin|food storage bins]]. Higher density means that for each kilogram, less capacity is consumed in the bulk bin.
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* Liquids happen to be 1kg to 1L (weight to volume), and because of this, are often referenced in liters (L). Many sold items have different kg to L relationships. Examples:
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** A small bucket can hold 12 L. A full bucket of water containers 12 L of water weighting 12 kg. 
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** A pottery bowl can hold 9 L and weights 0.50 kg. A fillet of fish is 0.20 L and weights 0.30 kg. Thus, a pottery bowl can hold 45 fillets (9 / 0.2 = 45) and will weight 14 kg (13.50 kg fillet, 0.50 kg bowl).
  
For example: planks are more than twice as dense as logs, and woodscraps far more than that, so sawing a bulk bin full of logs will result in a bulk bin half-full of planks and woodscraps, even though the total weight remains the same.
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* Volume puts limits on how much can fit in a container. All containers themselves consume slightly more volume then they hold. Hypothetically players can carry infinite volume and containers can hold infinite weight.
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* You can calculate how many of an item will fit in a container by dividing the container's volume by the stored item's volume. See the [[Container]] page for a list of containers and volume capacities.
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[[Category:Game mechanics]]
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[[Category: Babel/V]]

Latest revision as of 06:43, 3 August 2023

Main / Game Mechanics / Volume


Description

Volume is a measurement of how much space an item takes up. This measure is often not displayed in-game. Bulk bins are the one exception.

Notes

  • Liquids happen to be 1kg to 1L (weight to volume), and because of this, are often referenced in liters (L). Many sold items have different kg to L relationships. Examples:
    • A small bucket can hold 12 L. A full bucket of water containers 12 L of water weighting 12 kg.
    • A pottery bowl can hold 9 L and weights 0.50 kg. A fillet of fish is 0.20 L and weights 0.30 kg. Thus, a pottery bowl can hold 45 fillets (9 / 0.2 = 45) and will weight 14 kg (13.50 kg fillet, 0.50 kg bowl).
  • Volume puts limits on how much can fit in a container. All containers themselves consume slightly more volume then they hold. Hypothetically players can carry infinite volume and containers can hold infinite weight.
  • You can calculate how many of an item will fit in a container by dividing the container's volume by the stored item's volume. See the Container page for a list of containers and volume capacities.