Difference between revisions of "KoS"

From Wurmpedia
Jump to navigation Jump to search
m ({{cleanup}})
m (Breadcrumbs)
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{cleanup}}
+
[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
  
 +
==Description==
 +
'''KoS''' (Kill on Sight) is a feature used by [[deed]] owners to keep criminals and other undesired players off of their land.
  
===KoS===
+
When a player is placed on a deed's kill on sight list, [[Spirit Templars|spirit templars]] will attack them if they attempt to enter the deed, and [[Guards|tower guards]] will attack them once they enter the deed's perimeter (if their tower is nearby).
'''KoS''' (Kill on Sight) is a feature used by [[deed]] owners to keep criminals and other people off of their land.
 
  
When a person is placed on KoS, any deed [[Spirit Templars]] will attack the person if he attempts to enter the deed. Kill on Sight also denotes when a player should be attacked when sighted, regardless of the circumstances. This is usually reserved for known spies, thieves and people the deed owners generally don't like.
+
== Notes ==
  
Tower [[Guards]] will also attack KoS'ed players once they enter the perimeter, if their tower is nearby - the KoS'd player only needs to enter the perimeter to trigger this attack after the initial warning.
+
*Kill on sight is accessed at the deed token by selecting ''Manage Reputations''. In order to gain the effect of KoS, the player's name must have a reputation below -30, set to permanent. KoS can also occur automatically when someone violates the laws of the settlement on the Chaos Server or attacks the guards on a settlement on any server.
  
KoS is accessed at on the deed item or at the token on ''Manage Reputations''. In order to gain the effect of KoS, a person's name must have a reputation below -30, set to permanent. KoS can also occur automatically when someone violates the laws of the settlement on the Chaos Server, or attacks the guards on a settlement on any server.
+
*KoS is a drastic way to keep players away and should not be used to block roads or exclude everyone from an area on the [[Freedom]] server. It is considered to be in bad taste to KoS without reason and can be devastating for anyone who wanders on deed and is killed without reason. Using the guards to ambush people to steal their items on the Freedom Server constitutes griefing, a ban-able rules offense.
  
KoS is a drastic way to keep people away, and should not be used to block roads or exclude everyone from an area on the [[Freedom]] server. It is considered to be in bad taste to KoS without reason, and can be devastating for anyone who wanders on deed and is killed without reason. Using the guards to ambush people to steal their items on the Freedom Server constitutes griefing.
+
*KoS may not be used if the deed or perimeter has a [[highway]] going through it.
  
===Recent change on Freedom:===
 
  
KoS now 1st gives KoSed players a popup warning when they enter the perimeter or deed the 1st time.
+
==A Triggered KoS on Freedom: Process of Events==
  
If they enter the Perimeter the get an event window warning.
+
#KoS first gives KoS'ed players a popup warning when they enter the perimeter or deed the first time.
 +
#If they enter the perimeter, they get an event window warning.
 +
#If they enter the deed, a three-minute countdown timer starts, and it pauses when they leave.
 +
#They also get an event window warning that they are in that countdown frame.
 +
#After the three minutes are up, they are on permanant KoS, just like before.
 +
#The timer resets only if they are removed from KoS and added back again later.
  
If they enter the deed a 3min count down timer starts and it pauses when they leave.
+
==Example KoS Event Messages==
  
They also get a event window warning that they are in that count down frame.
+
===Perimeter Breech===
  
After the 3 Mins are up they are on Permanant KoS just like before.
+
{{event|inline| [18:29:38] You are now within the hostile perimeter of Port Side and will be attacked by kingdom guards.}}
  
The timer resets only if they are removed from KoS and added back again later.
+
===Deed Breech, KoS on Countdown===
  
===Event Messages:===
+
{{event|inline|[12:05:48] You must leave the settlement of Port Side immediately or you will be attacked by the guards!}}
Perimeter:[18:29:38] You are now within the hostile perimeter of Port Side and will be attacked by kingdom guards.
 
  
On Deed but KoS is in Countdown: [12:05:48] You must leave the settlement of Port Side immediately or you will be attacked by the guards!
+
===Perimeter Breech, KoS on Countdown===
 +
{{event|inline| [12:04:18] Make sure to stay out of Port Side since you soon will be killed on sight there!}}
  
In Perimeter but KoS is in Countdown: [12:04:18] Make sure to stay out of Port Side since you soon will be killed on sight there!
+
===General KoS Alarm===
  
Alarm when KoS is triggered: [18:29:38] Portsideinviter raises the village alarm! [18:29:38] A horn sounds and the gates are locked. Port Side is put on alert!
+
{{event|inline| [18:29:38] Portsideinviter raises the village alarm! [18:29:38] A horn sounds and the gates are locked. Port Side is put on alert!}}
  
 
+
[[Category:Game mechanics]]
 
 
 
 
 
 
 
 
 
 
[[Category:Misc]]
 
 
[[Category:Babel/K]]
 
[[Category:Babel/K]]

Latest revision as of 07:32, 12 August 2023

Main / Game Mechanics / KoS

Description

KoS (Kill on Sight) is a feature used by deed owners to keep criminals and other undesired players off of their land.

When a player is placed on a deed's kill on sight list, spirit templars will attack them if they attempt to enter the deed, and tower guards will attack them once they enter the deed's perimeter (if their tower is nearby).

Notes

  • Kill on sight is accessed at the deed token by selecting Manage Reputations. In order to gain the effect of KoS, the player's name must have a reputation below -30, set to permanent. KoS can also occur automatically when someone violates the laws of the settlement on the Chaos Server or attacks the guards on a settlement on any server.
  • KoS is a drastic way to keep players away and should not be used to block roads or exclude everyone from an area on the Freedom server. It is considered to be in bad taste to KoS without reason and can be devastating for anyone who wanders on deed and is killed without reason. Using the guards to ambush people to steal their items on the Freedom Server constitutes griefing, a ban-able rules offense.
  • KoS may not be used if the deed or perimeter has a highway going through it.


A Triggered KoS on Freedom: Process of Events

  1. KoS first gives KoS'ed players a popup warning when they enter the perimeter or deed the first time.
  2. If they enter the perimeter, they get an event window warning.
  3. If they enter the deed, a three-minute countdown timer starts, and it pauses when they leave.
  4. They also get an event window warning that they are in that countdown frame.
  5. After the three minutes are up, they are on permanant KoS, just like before.
  6. The timer resets only if they are removed from KoS and added back again later.

Example KoS Event Messages

Perimeter Breech

[18:29:38] You are now within the hostile perimeter of Port Side and will be attacked by kingdom guards.

Deed Breech, KoS on Countdown

[12:05:48] You must leave the settlement of Port Side immediately or you will be attacked by the guards!

Perimeter Breech, KoS on Countdown

[12:04:18] Make sure to stay out of Port Side since you soon will be killed on sight there!

General KoS Alarm

[18:29:38] Portsideinviter raises the village alarm! [18:29:38] A horn sounds and the gates are locked. Port Side is put on alert!