Difference between revisions of "Phantasms"

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[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / [[:Category:Libila Spells|Libila spells]] / '''{{PAGENAME}}'''
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[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
 
{{Spell
 
{{Spell
 
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Creates possibly random types of blue "dying" mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power as well as spawn more impressive creatures such as dragons, reportedly ~1.5 minutes at 60 power. Increased power does increased damage, you cannot block attacks from these phantom creatures and armor does not seem to protect you, moving away from them will prevent their attacks.
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== Description ==
 
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Phantasms has two possible effects, depending on whether it's cast on a player or a non-player creature.
'''Tested again --[[User:Axeblade|Axeblade]] 10:28, 22 November 2011 (UTC)'''
 
 
 
'''Event:'''
 
 
 
[11:36:16] Arvis starts to cast 'Phantasms' on Angera. [11:36:25] Arvis casts 'Phantasms' on Angera.
 
 
 
'''Combat:'''
 
[11:36:16] Arvis starts to cast 'Phantasms' on you. [11:35:55] Arvis casts 'Phantasms' on you.
 
 
 
Got 1 Blue Lava fiend that didn't move, had no age and stopped attacking after we used no target.
 
 
 
  
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*'''Players''': Causes the outlines of enemies and allies to swap randomly every few seconds.
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*'''Non-player creatures''': Causes the target to attack a nearby unit that is hostile to the caster.
  
 
[[Category:Babel/P]]
 
[[Category:Babel/P]]
[[Category:Libila Spells]]
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[[Category:Libila spells]]
 
[[Category:Offensive spells]]
 
[[Category:Offensive spells]]

Latest revision as of 11:27, 24 September 2023

Main / Religion / Spells / Phantasms

Phantasms
Phantasms
Stats

Faith: 20
Favor: 10
Difficulty: 10
Target: Creature
Casting time: 10 seconds

God

Only a Priest of Libila can cast this spell



Description

Phantasms has two possible effects, depending on whether it's cast on a player or a non-player creature.

  • Players: Causes the outlines of enemies and allies to swap randomly every few seconds.
  • Non-player creatures: Causes the target to attack a nearby unit that is hostile to the caster.