Difference between revisions of "Wogic"
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− | '''{{PAGENAME}}''' | + | [[CDB|Main]] / [[:Category:Humor|Humor]] / '''{{PAGENAME}}''' |
+ | |||
Wogic is the art of Wurm Logic. Perfected over the last decade it is, simply put, the 'Flawless' actions unique to Wurm Online. | Wogic is the art of Wurm Logic. Perfected over the last decade it is, simply put, the 'Flawless' actions unique to Wurm Online. | ||
− | '''{{PAGENAME}}''' is a term used to describe something quirky about [[Wurm]] that just doesn't seem quite right or logical. | + | '''{{PAGENAME}}''' is a term used to describe something quirky about [[Basic Knowledge|Wurm]] that just doesn't seem quite right or logical. |
Wogic dictates: | Wogic dictates: | ||
* You must polish the glowing hot metal object with a bundle of fur! | * You must polish the glowing hot metal object with a bundle of fur! | ||
* You must sharpen the metal ball! | * You must sharpen the metal ball! | ||
− | * Needing a [[mallet]] to | + | * Needing a [[mallet]] to improve a mallet. |
− | * Needing a [[hammer]] to | + | * Needing a [[hammer]] to improve a hammer. |
− | * Needing [[water]] to | + | * Needing [[water]] to improve a [[clay]] item but not having a liquid container to hold it in (despite being right next to a pond/lake ''filled'' with water that the clay item can't simply be dipped into or water picked up by activating a hand on it). |
− | * Attaching an [[anchor]] to a [[mooring rope]] and, if failing, the anchor becomes [[lead scrap]]. ''Only'' the rope should be lost (or just [[damage]]d, even more logically). | + | * (No longer possible.) Attaching an [[anchor]] to a [[mooring rope]] and, if failing, the anchor becomes [[lead scrap]]. ''Only'' the rope should be lost (or just [[damage]]d, even more logically). |
* [[Pile of dirt|Dirt]] taking damage and "crumbling to dust". Dirt doesn't [[decay]]...ever! If anything, when dirt is in a [[Pile of items|pile]], it should go back into the closest tile corner instead of magically disappearing out of existence. The universe doesn't work like that... And when dirt is in a [[container]] it should stay there forever. | * [[Pile of dirt|Dirt]] taking damage and "crumbling to dust". Dirt doesn't [[decay]]...ever! If anything, when dirt is in a [[Pile of items|pile]], it should go back into the closest tile corner instead of magically disappearing out of existence. The universe doesn't work like that... And when dirt is in a [[container]] it should stay there forever. | ||
− | * Fitting large [[unfinished]] items in a [[pottery flask|flask]] or any other [[container]] that is too small to hold the item. Likewise, unfinished items weighing far more than their finished counterparts. | + | * (No longer possible) Fitting large [[unfinished]] items in a [[pottery flask|flask]] or any other [[container]] that is too small to hold the item. Likewise, unfinished items weighing far more than their finished counterparts. |
− | * Building [[ship]]s in a [[cart]]. | + | * (No longer possible) Building [[ship]]s in a [[cart]]. |
* Holding the [[water]] to temper a hot item. | * Holding the [[water]] to temper a hot item. | ||
* [[Shaft]]s are longer than the [[log]]s they are made from. | * [[Shaft]]s are longer than the [[log]]s they are made from. | ||
* Having the ability to equip massive objects like [[tree]]s and unfinished ships and unfinished guard towers. | * Having the ability to equip massive objects like [[tree]]s and unfinished ships and unfinished guard towers. | ||
* Being able to put a 12 kg [[hide]] in a [[backpack]] but not a 0.2 kg [[pelt]]. | * Being able to put a 12 kg [[hide]] in a [[backpack]] but not a 0.2 kg [[pelt]]. | ||
− | |||
* Being able to bury a [[corpse]] while in a [[large cart]] but can't dig, pack, plant flowers/sprouts, etc. | * Being able to bury a [[corpse]] while in a [[large cart]] but can't dig, pack, plant flowers/sprouts, etc. | ||
* Being "too far away to eat" despite having the food right there with you. | * Being "too far away to eat" despite having the food right there with you. | ||
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* [[Silver|Silver altars]] or [[Gold altar]]s are improved without heating them up, despite being [[Jewelry Smithing]]. | * [[Silver|Silver altars]] or [[Gold altar]]s are improved without heating them up, despite being [[Jewelry Smithing]]. | ||
* Snuffing a glowing hot [[Lantern]], even when in a lit [[Forge]] will instantly cool it down. | * Snuffing a glowing hot [[Lantern]], even when in a lit [[Forge]] will instantly cool it down. | ||
+ | * Mining a roof gives you a warning "The roof sounds strangely hollow. You must mine the other corners if you want to create an opening." But your are unable to mine out a "sunroof" in the roof. | ||
+ | * A [[measuring jug]] can fit into a backpack, but a [[water skin]] cannot. | ||
+ | * A small [[rowing boat]] requires 4 seats to make but can only hold 3 people | ||
+ | * A [[small sailing boat]] requres 4 seats to make, but hold 5 people | ||
+ | * Some spells like [[Locate soul]] are available below 30 faith, but 30 faith are needed to be a priest | ||
+ | * [[Lunchbox|Lunchboxes]] are made of [[lead sheet]]s, even though [https://en.wikipedia.org/wiki/Lead_poisoning lead is poisonous]. | ||
+ | * Reading a recipe makes it instantly crumble away to nothing. | ||
+ | * Green apples are red while hanging on a tree when they are in season. | ||
+ | * When improving a waterskin, you will have to punch holes into it with an awl. | ||
+ | * By combining olive oil, a pottery jar, and a needle, you can craft a compass, thats made of brass. | ||
+ | Please add your contributions to this page. | ||
− | + | [[Category:Humor]] | |
− | |||
[[Category:Babel/W]] | [[Category:Babel/W]] | ||
− |
Latest revision as of 19:01, 24 October 2023
Wogic is the art of Wurm Logic. Perfected over the last decade it is, simply put, the 'Flawless' actions unique to Wurm Online.
Wogic is a term used to describe something quirky about Wurm that just doesn't seem quite right or logical.
Wogic dictates:
- You must polish the glowing hot metal object with a bundle of fur!
- You must sharpen the metal ball!
- Needing a mallet to improve a mallet.
- Needing a hammer to improve a hammer.
- Needing water to improve a clay item but not having a liquid container to hold it in (despite being right next to a pond/lake filled with water that the clay item can't simply be dipped into or water picked up by activating a hand on it).
- (No longer possible.) Attaching an anchor to a mooring rope and, if failing, the anchor becomes lead scrap. Only the rope should be lost (or just damaged, even more logically).
- Dirt taking damage and "crumbling to dust". Dirt doesn't decay...ever! If anything, when dirt is in a pile, it should go back into the closest tile corner instead of magically disappearing out of existence. The universe doesn't work like that... And when dirt is in a container it should stay there forever.
- (No longer possible) Fitting large unfinished items in a flask or any other container that is too small to hold the item. Likewise, unfinished items weighing far more than their finished counterparts.
- (No longer possible) Building ships in a cart.
- Holding the water to temper a hot item.
- Shafts are longer than the logs they are made from.
- Having the ability to equip massive objects like trees and unfinished ships and unfinished guard towers.
- Being able to put a 12 kg hide in a backpack but not a 0.2 kg pelt.
- Being able to bury a corpse while in a large cart but can't dig, pack, plant flowers/sprouts, etc.
- Being "too far away to eat" despite having the food right there with you.
- Using a yoyo is impossible while riding a boat, even if it is moored. It is possible while swimming.
- Tempering items in boiling water.
- Silver altars or Gold altars are improved without heating them up, despite being Jewelry Smithing.
- Snuffing a glowing hot Lantern, even when in a lit Forge will instantly cool it down.
- Mining a roof gives you a warning "The roof sounds strangely hollow. You must mine the other corners if you want to create an opening." But your are unable to mine out a "sunroof" in the roof.
- A measuring jug can fit into a backpack, but a water skin cannot.
- A small rowing boat requires 4 seats to make but can only hold 3 people
- A small sailing boat requres 4 seats to make, but hold 5 people
- Some spells like Locate soul are available below 30 faith, but 30 faith are needed to be a priest
- Lunchboxes are made of lead sheets, even though lead is poisonous.
- Reading a recipe makes it instantly crumble away to nothing.
- Green apples are red while hanging on a tree when they are in season.
- When improving a waterskin, you will have to punch holes into it with an awl.
- By combining olive oil, a pottery jar, and a needle, you can craft a compass, thats made of brass.
Please add your contributions to this page.