Difference between revisions of "Lurker in the woods"
Jump to navigation
Jump to search
m (added category) |
m (Undo revision 127816 by Ame (talk) Found out more about it. the wraith was champion version which is propably also new knowledge that its possible) Tag: Undo |
||
(28 intermediate revisions by 22 users not shown) | |||
Line 6: | Line 6: | ||
|castingtime=20 | |castingtime=20 | ||
|god=[[Fo]], [[Magranon]] | |god=[[Fo]], [[Magranon]] | ||
− | }}''' | + | |cooldowntime=0 minutes |
+ | }} | ||
+ | [[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}''' | ||
+ | == Description == | ||
+ | '''Lurker in the woods''' allows the user to detect the presence and rough whereabouts of nearby champion creatures in a manner similar to [[water divining]]. | ||
To use the enchanted pendulum, right click it and choose 'use'. | To use the enchanted pendulum, right click it and choose 'use'. | ||
− | == | + | The range is dependent on the server size: |
− | * | + | *2048 tile servers will be power / 100 x 64 = tile radius. |
+ | *4096 servers will be power / 100 x 128 = tile radius. | ||
+ | *8192 servers will be power / 100 x 256 = tile radius. | ||
+ | Example: A cast power of 75 will give you 48, 96, 192 tile radius respectively. | ||
+ | |||
+ | == Method == | ||
+ | # [[Activate]] your deity's [[statuette]] | ||
+ | # Right-click a [[pendulum]]. | ||
+ | # Select ''Spells'' > ''{{PAGENAME}}'' | ||
+ | |||
+ | == Outcomes == | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Distance !! Message | ||
+ | |- | ||
+ | | 0 tiles || You are practically standing on the presence! | ||
+ | |- | ||
+ | || 1-3 tiles || The presence is in front of you a stone's throw away! | ||
+ | |- | ||
+ | || 4-5 tiles || The presence is in front of you very close. | ||
+ | |- | ||
+ | || 6-9 tiles || The presence is in front of you pretty close by. | ||
+ | |- | ||
+ | || 10-19 tiles || The presence is in front of you fairly close by. | ||
+ | |- | ||
+ | || 20 to ~43 tiles || The presence is some distance away in front of you. | ||
+ | |- | ||
+ | || > ~43 tiles || The pendulum doesn't seem to move. | ||
+ | |- | ||
+ | |} | ||
+ | The messages will indicate the direction of the presence; front, behind, left, and right. Front being used as the example. | ||
+ | ==Notes== | ||
+ | *A pendulum cast with Lurker in the woods will no longer function normally, and cannot be used to detect water. | ||
+ | == Warning == | ||
+ | There is a risk that this spell will damage or destroy the pendulum if you fail casting it. | ||
+ | |||
+ | [[Category:Fo spells]] | ||
+ | [[Category:Magranon spells]] | ||
+ | [[Category:Enchantment spells]] | ||
[[Category:Spells]] | [[Category:Spells]] | ||
− | |||
− | |||
− | |||
[[Category:Babel/L]] | [[Category:Babel/L]] |
Latest revision as of 10:13, 1 December 2023
Stats |
---|
Faith: 31 |
God |
Main / Religion / Spells / Lurker in the woods
Contents
Description
Lurker in the woods allows the user to detect the presence and rough whereabouts of nearby champion creatures in a manner similar to water divining. To use the enchanted pendulum, right click it and choose 'use'.
The range is dependent on the server size:
- 2048 tile servers will be power / 100 x 64 = tile radius.
- 4096 servers will be power / 100 x 128 = tile radius.
- 8192 servers will be power / 100 x 256 = tile radius.
Example: A cast power of 75 will give you 48, 96, 192 tile radius respectively.
Method
Outcomes
Distance | Message |
---|---|
0 tiles | You are practically standing on the presence! |
1-3 tiles | The presence is in front of you a stone's throw away! |
4-5 tiles | The presence is in front of you very close. |
6-9 tiles | The presence is in front of you pretty close by. |
10-19 tiles | The presence is in front of you fairly close by. |
20 to ~43 tiles | The presence is some distance away in front of you. |
> ~43 tiles | The pendulum doesn't seem to move. |
The messages will indicate the direction of the presence; front, behind, left, and right. Front being used as the example.
Notes
- A pendulum cast with Lurker in the woods will no longer function normally, and cannot be used to detect water.
Warning
There is a risk that this spell will damage or destroy the pendulum if you fail casting it.