Difference between revisions of "Seaweed"

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(Sample Resource node page with NodeBox template and NodeInfo template usage examples)
 
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|location=Shoreline, Shallow waters  
 
|location=Shoreline, Shallow waters  
 
|action=forage
 
|action=forage
|yields=Bunches of kelp, reed plants, rice, clams, fishing hooks, sardines, minnows, and pearls.  
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|yields=Bunches of kelp, low quality small ocean fish, low quality small freshwater fish, rice, reed plants, clams, fishing hooks, and pearls.
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{{NodeInfo|name={{PAGENAME}}}}
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{{NodeInfo}}
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 00:54, 5 December 2023

Main / Skills / Botanizing

Seaweed
A Seaweed
Probable location
  • Shoreline, Shallow waters
Harvest Method
Possible yields
    Bunches of kelp, low quality small ocean fish, low quality small freshwater fish, rice, reed plants, clams, fishing hooks, and pearls.
Skill

Seaweed is a type of Resource node.


Description

{{{examine}}}



Notes

  • Lore can vary slightly from one {{{name}}} node to the next due to a number of factors such as season, location, tile type and skill.
  • Resource nodes spawn and disappear randomly over time. It can be a few days or more for new resource nodes to appear on an empty tile.
  • Resource nodes are destroyed if the type of the tile changes, such as paving or packing the tile, or when items are collected from them.

See also