Difference between revisions of "Desert weeds"
Jump to navigation
Jump to search
(Created page with "Main / Skills / '''Botanizing''' {{NodeBox |name=Desert weeds |image=Desert weeds.jpg |location=Sand |action=botanize |yiel...") |
m (Add examine text) |
||
(One intermediate revision by the same user not shown) | |||
Line 7: | Line 7: | ||
|action=botanize | |action=botanize | ||
|yields=Cumin, fennel plant, low quality sage, low quality oregano, low quality bunches of mixed grass, cotton, and golden pepper. | |yields=Cumin, fennel plant, low quality sage, low quality oregano, low quality bunches of mixed grass, cotton, and golden pepper. | ||
− | + | |examine=These scarce patches of desert vegetation consist mostly of useful herbs and spices. | |
}} | }} | ||
Line 15: | Line 15: | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Babel/D]] | [[Category:Babel/D]] | ||
− | |||
− | |||
− |
Latest revision as of 04:01, 6 December 2023
Main / Skills / Botanizing
Probable location |
---|
|
Harvest Method |
|
Possible yields |
|
Skill |
|
Desert weeds is a type of Resource node.
Description
These scarce patches of desert vegetation consist mostly of useful herbs and spices.
Notes
- Lore can vary slightly from one Desert weeds node to the next due to a number of factors such as season, location, tile type and skill.
- Resource nodes spawn and disappear randomly over time. It can be a few days or more for new resource nodes to appear on an empty tile.
- Resource nodes are destroyed if the type of the tile changes, such as paving or packing the tile, or when items are collected from them.
See also
- Resource nodes
- List of Node resources