Difference between revisions of "Lawn"
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*Lawn tiles are simply for decoration and no nature actions may be used upon them: | *Lawn tiles are simply for decoration and no nature actions may be used upon them: | ||
::[[Flower]]s and [[sprout]]s may not be planted. | ::[[Flower]]s and [[sprout]]s may not be planted. | ||
− | :: | + | ::[[Resource nodes]] do not spawn. |
::[[creatures|Animals]] cannot graze on the lawn. | ::[[creatures|Animals]] cannot graze on the lawn. | ||
*A [[tree]] or [[bush]] may be turned into lawn by first cutting the grass with a [[sickle]] and then cutting with [[scissors]]. | *A [[tree]] or [[bush]] may be turned into lawn by first cutting the grass with a [[sickle]] and then cutting with [[scissors]]. |
Revision as of 00:03, 16 December 2023
Properties |
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Creation |
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Material |
Description
You see a patch of well maintained lawn.
Creation
Lawn is created by first cutting grass short and then activating scissors and Right Click > Nature > Trim grass on the tile.
"You start to trim the grass to lawn length."
"You trim the grass to look like a lawn."
Notes
- Lawn tiles are simply for decoration and no nature actions may be used upon them:
- Flowers and sprouts may not be planted.
- Resource nodes do not spawn.
- Animals cannot graze on the lawn.
- A tree or bush may be turned into lawn by first cutting the grass with a sickle and then cutting with scissors.
- A shovel can be used to pack or dig which will destroy the Lawn.
- Lawn cannot be made into enchanted grass.
- Leaves do not display in autumn.
- On deed, lawn will not decay; on perimeter and off-deed; lawn will decay and return to short grass.