Difference between revisions of "Steppe tile"

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|speed=12.15km/h
 
|speed=12.15km/h
 
|type=Natural
 
|type=Natural
|playermade=Can be
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|playermade=yes
 
|underground=No
 
|underground=No
 
|creation=Naturally-occuring or by planting [[mixed grass]].
 
|creation=Naturally-occuring or by planting [[mixed grass]].
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==Description==
 
==Description==
  
A '''[[Terrain:Steppe|steppe tile]]''' is a [[tile]] characterized by regions too dry to support a forest, but not dry enough to be a desert.
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A '''steppe tile''' is a ground [[tile]] characterized by regions too dry to support a forest but not dry enough to be a desert.
  
Steppe tiles are thought to be good for hunting. This might be because [[tree]]s do not block your view and steppe is known to be one of the sources of regional [[animal]] spawns, most notably wild [[horse]]s, but also [[cow]]s and other farm animals.
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==Notes==
  
You can [[botanize]] but you can not [[forage]] on steppe tiles.
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* Steppe tiles are often good for hunting due to their open views and being a source for certain [[creatures|animal]] spawns.
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* Players can [[botanize]] steppe tiles but are unable to [[forage]] here until reaching level 23 foraging skill.
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* Packing and digging actions effectively remove steppe tiles. Dropping [[pile of dirt|dirt]] also destroys the steppe tile.
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* Additionally, players can convert a [[dirt tile]] into a steppe tile by planting [[mixed grass]] cut from [[grass]] tiles. Planting steppe is treated like planting any other [[flower]] type; the [[Nature|nature]] and [[gardening]] skill levels are a major influence over success in planting.
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* Steppe spreads onto adjacent dirt tiles on its own but slower than [[grass]].
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*The following types of [[Resource nodes]] can spawn on Steppe: [[Wildflowers]], [[Wild grasses]], [[Low brush]], [[Mineral debris]], [[Roots and bulbs]], [[Animal burrow]], [[Umbellifers]], [[Nightshades]], [[Briar patch]], [[Mints]] and [[Vines]].
  
===Terraforming===
 
 
You can dig or pack steppe away. Dropping [[pile of dirt|dirt]] also destroys the steppe tile. You can convert a [[dirt tile]] into a steppe tile by planting [[mixed grass]] botanized from other steppe tiles. Steppe spreads onto dirt tiles on its own, but slower than [[grass]].
 
 
Planting steppe with [[mixed grass]] is treated like planting any other [[flower]] type. As such, the success rate of planting [[mixed grass]] is influenced by the [[Nature|nature]] subskill, [[gardening]].
 
  
 
== See also==
 
== See also==

Latest revision as of 03:07, 19 December 2023

Main / Terrain / Steppe tile

Steppe
A Steppe
Properties
  • Max flat speed: 12.15km/h
  • Can be created by players?: yes
  • Underground: No
Creation
Material


Description

A steppe tile is a ground tile characterized by regions too dry to support a forest but not dry enough to be a desert.

Notes


See also