Difference between revisions of "Table of weapons"
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− | This table is a | + | This table contains the statistics of all weapons in the game. |
+ | |||
+ | If an item is not listed here, it will not be used as a weapon, even if equipped. | ||
− | |||
− | |||
See also [[:Category:Weapons]] | See also [[:Category:Weapons]] | ||
==Table of Weapons== | ==Table of Weapons== | ||
+ | ===Legend=== | ||
+ | Note: Most or all of these values are modified by other factors during combat, and should generally only be used for comparing weapons to each other. | ||
+ | *'''Name''': Name of item | ||
+ | *'''Skills''': Parent [[skill]] category to which the weapon belongs. | ||
+ | *'''Damage Type''': The type of damage the weapon deals by default. | ||
+ | *'''Wielding''': Whether the weapon is held in one or both hands. | ||
+ | *'''Weight''': How much the weapon weighs by default. | ||
+ | *'''Strength''': How much damage the weapon deals per hit. | ||
+ | *'''Attack Speed''': How much time, in seconds, it takes to swing the weapon. | ||
+ | *'''Strength/Second''': Damage per second ('''Strength''' divided by '''Attack Speed'''). | ||
+ | *'''Critical Chance''': Modifies chance to perform a critical hit with the weapon. | ||
+ | *'''Reach''': How far away the wielder can be from the opponent and still be within optimal range. | ||
+ | *'''Parry Percent''': Modifies chance to parry with the weapon. | ||
+ | *'''Skill Penalty''': Penalty to [[Combat Rating]], normally applied to weapons primarily used as tools, such as pickaxes and sickles. | ||
+ | <div style="overflow-x: auto"> | ||
{| class="wikitable sortable" border="1" cellpadding="3" cellspacing="0" | {| class="wikitable sortable" border="1" cellpadding="3" cellspacing="0" | ||
− | !Name !! | + | !Name !!Skills !!Damage Type !!Wielding !!Weight !!Strength !!Attack Speed !!Strength/ Second !!Critical Chance !!Reach !!Parry Percent !!Skill Penalty |
+ | |- | ||
+ | | [[Short sword]]|| [[Swords]] > [[Shortsword]] ||Slashing/Piercing||One-handed||2.0kg||4.0||3.0s||1.333||10%||2||100%||0 | ||
+ | |- | ||
+ | | [[Long sword]]|| [[Swords]] > [[Longsword]] ||Slashing/Piercing||One-handed||3.0kg||5.5||4.0s||1.375||1%||3||100%||0 | ||
+ | |- | ||
+ | | [[Two handed sword]]|| [[Swords]] > [[Two handed sword]] ||Slashing/Piercing||Two-handed||4.0kg||9.0||5.0s||1.800||5%||4||100%||0 | ||
+ | |- | ||
+ | | [[Sword of Magranon]]||[[Swords]]||Slashing/Piercing||Two-handed||5.0kg||15.0||5.0s||3.000||8%||4||100%||0 | ||
+ | |- | ||
+ | | [[Small maul]]|| [[Mauls]]||Crushing|| One-handed||3.0kg||4.5||3.0s||1.500||1%||2||100%||0 | ||
+ | |- | ||
+ | | [[Medium maul]]|| [[Mauls]] ||Crushing|| One-handed||4.0kg||8.0||5.0s||1.600||3%||3||100%||0 | ||
+ | |- | ||
+ | | [[Large maul]]|| [[Mauls]] ||Crushing|| Two-handed||5.0kg||11.0||6.0s||1.833||3%||4||100%||0 | ||
+ | |- | ||
+ | | [[Hammer of Magranon]]||[[Hammers]]||Crushing|| One-handed||7.0kg||18.0||6.0s||3.000||8%||4||100%||0 | ||
+ | |- | ||
+ | | [[Sceptre of ascension]]||[[Mauls]]||Crushing||One-handed||5.0kg||17.0||6.0s||2.833||8%||3||100%||0 | ||
+ | |- | ||
+ | | [[Huge shod club]]|| [[Clubs]] ||Crushing|| Two-handed||15.0kg||7.0||6.0s||1.167||1%||4||100%||2 | ||
+ | |- | ||
+ | | [[Small axe]]|| [[Axes]] ||Slashing||One-handed||1.5kg||5.0||3.0s||1.667||0%||2||30%||0 | ||
+ | |- | ||
+ | | [[Large axe]]|| [[Axes]] ||Slashing||One-handed||2.0kg||6.5||4.0s||1.625||3%||4||30%||0 | ||
+ | |- | ||
+ | | [[Huge axe]]|| [[Axes]] ||Slashing||Two-handed||2.5kg||12.0||6.0s||2.000||5%||5||20%||0 | ||
+ | |- | ||
+ | | [[Long spear]]|| [[Polearms]] ||Piercing||Two-handed||2.7kg||8.0||5.0s||1.600||6%||7||100%||0 | ||
+ | |- | ||
+ | | [[Spear]]|| [[Polearms]] ||Piercing||Two-handed||3.7kg||9.0||5.0s||1.800||6%||7||100%||0 | ||
+ | |- | ||
+ | | [[Halberd]]|| [[Polearms]] ||Slashing||Two-handed||4.5kg||9.0||5.0s||1.800||6%||6||100%||0 | ||
+ | |- | ||
+ | | [[Staff (metal)]]|| [[Polearms]] ||Crushing||Two-handed||3.0kg||8.0||4.0s||2.000||0%||3||100%||0 | ||
+ | |- | ||
+ | | [[Staff (wooden)]]|| [[Polearms]] ||Crushing||Two-handed||2.0kg||2.0||3.0s||0.667||0%||2||100%||0 | ||
+ | |- | ||
+ | | [[Staff of land]]|| ||Crushing||Two-handed||3.0kg||8.0||4.0s||2.000||0%||3||100%||0 | ||
+ | |- | ||
+ | | [[Leather knife]]|| ||Piercing||One-handed||0.40kg||0.5||2.0s||0.250||0%||1||0%||2 | ||
+ | |- | ||
+ | | [[Carving knife]]|| Knives > Carving knife (skill)||Piercing||One-handed||0.40kg||1.0||2.0s||0.500||0%||1||100%||2 | ||
+ | |- | ||
+ | | [[Butchering knife]]|| Knives > Butchering knife (skill) ||Piercing||One-handed||1.20kg||1.5||2.0s||0.750||0%||1||100%||1 | ||
+ | |- | ||
+ | | [[Sacrificial knife]]|| ||Piercing||One-handed||1.23kg||1.5||2.0s||0.750||3%||1||100%||1 | ||
+ | |- | ||
+ | | [[Crude knife]]|| ||Piercing||One-handed||0.40kg||1.0||4.0s||0.250||0%||1||0%||3 | ||
+ | |- | ||
+ | | [[Crude pickaxe]]|| ||Piercing||One-handed||3.00kg||1.0||6.0s||0.167||0%||1||0%||5 | ||
+ | |- | ||
+ | | [[Crude shaft]]|| ||Crushing||One-handed||1.00kg||1.0||3.0s||0.333||0%||1||0%||5 | ||
|- | |- | ||
− | | [[ | + | | [[Crude shovel]]|| ||Crushing||One-handed||2.00kg||1.0||6.0s||0.167||0%||1||0%||5 |
|- | |- | ||
− | | [[ | + | | [[Crude axe]]|| ||Crushing||One-handed||3.00kg||1.0||5.0s||0.200||0%||1||0%||5 |
|- | |- | ||
− | | [[ | + | | [[Awl]]|| ||Piercing||One-handed||0.40kg||1.0||3.0s||0.333||0%||1||0%||2 |
|- | |- | ||
− | | [[ | + | | [[Scissors]]|| ||Piercing||One-handed||0.40kg||0.5||2.0s||0.250||0%||1||0%||2 |
|- | |- | ||
− | | [[ | + | | [[Pickaxe]]|| ||Piercing||One-handed||2.0kg||1.5||5.0s||0.300||0%||3||10%||3 |
|- | |- | ||
− | | [[ | + | | [[Hatchet]]|| ||Slashing||One-handed||2.5kg||1.0||5.0s||0.200||0%||2||10%||3 |
|- | |- | ||
− | | [[ | + | | [[Shovel]]|| ||Slashing||One-handed||2.0kg||1.0||5.0s||0.200||0%||4||100%||3 |
|- | |- | ||
− | | [[ | + | | [[Rake]]|| ||Slashing||One-handed||1.2kg||0.5||5.0s||0.100||0%||5||100%||3 |
|- | |- | ||
− | | [[ | + | | [[Saw]]|| ||Slashing||One-handed||1.2kg||0.5||5.0s||0.100||1%||2||0%||3 |
|- | |- | ||
− | | [[ | + | | [[Sickle]]|| ||Slashing||One-handed||0.5kg||6.0||3.0s <sup>[[#Note_1|[1]]]</sup>||2.000||2%||2||20%||2 |
|- | |- | ||
− | | [[ | + | | [[Scythe]]|| ||Slashing||Two-handed||1.2kg||9.0||5.0s <sup>[[#Note_1|[1]]]</sup>||1.800||8%||5||20%||2 |
|- | |- | ||
− | | [[ | + | | [[Hammer]]|| ||Crushing|| One-handed||1.4kg||0.5||3.0s||0.167||0%||1||10%||3 |
|- | |- | ||
− | | [[ | + | | [[Mallet]]|| ||Crushing|| One-handed||1.2kg||0.3||3.0s||0.100||0%||1||10%||3 |
|- | |- | ||
− | | [[ | + | | [[Crowbar]]|| [[Clubs]] ||Crushing||One-handed||2.0kg||4.5||3.0s||1.500||1%||2||100%||0 |
|- | |- | ||
− | | [[ | + | | [[Belaying pin]]|| ||Crushing|| One-handed||0.5kg||2.0||3.0s||0.667||0%||1||100%||2 |
|- | |- | ||
− | | [[ | + | | [[Plank]]|| ||Crushing|| ||2.0kg||0.5||4.0s||0.125||0%||2||100%||3 |
|- | |- | ||
− | | [[ | + | | [[Shaft]]|| ||Crushing|| One-handed||1.0kg||0.5||4.0s||0.125||0%||2||100%||3 |
|- | |- | ||
− | | [[ | + | | [[Branch]]|| ||Crushing||One-handed||2.00kg||1.0||6.0s||0.167||0%||1||0%||3 |
|- | |- | ||
− | | [[ | + | | [[Short bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9 |
|- | |- | ||
− | | [[ | + | | [[Reflex bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9 |
|- | |- | ||
− | | [[ | + | | [[Long bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9 |
+ | |} | ||
+ | </div> | ||
+ | : <span id="Note_1"><sup>[1]</sup></span> Add 1 second if a player is attacking another player on PvP servers. | ||
+ | |||
+ | == Effective ql curve == | ||
+ | Weapons up to quality 70 have an effective ql curve. | ||
+ | |||
+ | {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="3" | ||
+ | !Actual QL | ||
+ | !Effective QL | ||
|- | |- | ||
− | | | + | | 1 || 20 |
+ | |- | ||
+ | | 10 || 34.7 | ||
+ | |- | ||
+ | | 20 || 43.6 | ||
+ | |- | ||
+ | | 30 || 50.4 | ||
+ | |- | ||
+ | | 40 || 56.1 | ||
+ | |- | ||
+ | |50 || 61.2 | ||
+ | |- | ||
+ | | 60 || 65.8 | ||
+ | |- | ||
+ | | 70 || 70 | ||
+ | |- | ||
+ | | 80 || 80 | ||
+ | |- | ||
+ | | 90 || 90 | ||
+ | |- | ||
+ | | 100 || 100 | ||
|} | |} | ||
+ | |||
+ | ==Notes== | ||
+ | * *Weapon statistics for bows are those used when wielding the bow in melee combat, not when using it for actual [[archery]]. | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Latest revision as of 09:43, 31 December 2023
This table contains the statistics of all weapons in the game.
If an item is not listed here, it will not be used as a weapon, even if equipped.
See also Category:Weapons
Table of Weapons
Legend
Note: Most or all of these values are modified by other factors during combat, and should generally only be used for comparing weapons to each other.
- Name: Name of item
- Skills: Parent skill category to which the weapon belongs.
- Damage Type: The type of damage the weapon deals by default.
- Wielding: Whether the weapon is held in one or both hands.
- Weight: How much the weapon weighs by default.
- Strength: How much damage the weapon deals per hit.
- Attack Speed: How much time, in seconds, it takes to swing the weapon.
- Strength/Second: Damage per second (Strength divided by Attack Speed).
- Critical Chance: Modifies chance to perform a critical hit with the weapon.
- Reach: How far away the wielder can be from the opponent and still be within optimal range.
- Parry Percent: Modifies chance to parry with the weapon.
- Skill Penalty: Penalty to Combat Rating, normally applied to weapons primarily used as tools, such as pickaxes and sickles.
Name | Skills | Damage Type | Wielding | Weight | Strength | Attack Speed | Strength/ Second | Critical Chance | Reach | Parry Percent | Skill Penalty |
---|---|---|---|---|---|---|---|---|---|---|---|
Short sword | Swords > Shortsword | Slashing/Piercing | One-handed | 2.0kg | 4.0 | 3.0s | 1.333 | 10% | 2 | 100% | 0 |
Long sword | Swords > Longsword | Slashing/Piercing | One-handed | 3.0kg | 5.5 | 4.0s | 1.375 | 1% | 3 | 100% | 0 |
Two handed sword | Swords > Two handed sword | Slashing/Piercing | Two-handed | 4.0kg | 9.0 | 5.0s | 1.800 | 5% | 4 | 100% | 0 |
Sword of Magranon | Swords | Slashing/Piercing | Two-handed | 5.0kg | 15.0 | 5.0s | 3.000 | 8% | 4 | 100% | 0 |
Small maul | Mauls | Crushing | One-handed | 3.0kg | 4.5 | 3.0s | 1.500 | 1% | 2 | 100% | 0 |
Medium maul | Mauls | Crushing | One-handed | 4.0kg | 8.0 | 5.0s | 1.600 | 3% | 3 | 100% | 0 |
Large maul | Mauls | Crushing | Two-handed | 5.0kg | 11.0 | 6.0s | 1.833 | 3% | 4 | 100% | 0 |
Hammer of Magranon | Hammers | Crushing | One-handed | 7.0kg | 18.0 | 6.0s | 3.000 | 8% | 4 | 100% | 0 |
Sceptre of ascension | Mauls | Crushing | One-handed | 5.0kg | 17.0 | 6.0s | 2.833 | 8% | 3 | 100% | 0 |
Huge shod club | Clubs | Crushing | Two-handed | 15.0kg | 7.0 | 6.0s | 1.167 | 1% | 4 | 100% | 2 |
Small axe | Axes | Slashing | One-handed | 1.5kg | 5.0 | 3.0s | 1.667 | 0% | 2 | 30% | 0 |
Large axe | Axes | Slashing | One-handed | 2.0kg | 6.5 | 4.0s | 1.625 | 3% | 4 | 30% | 0 |
Huge axe | Axes | Slashing | Two-handed | 2.5kg | 12.0 | 6.0s | 2.000 | 5% | 5 | 20% | 0 |
Long spear | Polearms | Piercing | Two-handed | 2.7kg | 8.0 | 5.0s | 1.600 | 6% | 7 | 100% | 0 |
Spear | Polearms | Piercing | Two-handed | 3.7kg | 9.0 | 5.0s | 1.800 | 6% | 7 | 100% | 0 |
Halberd | Polearms | Slashing | Two-handed | 4.5kg | 9.0 | 5.0s | 1.800 | 6% | 6 | 100% | 0 |
Staff (metal) | Polearms | Crushing | Two-handed | 3.0kg | 8.0 | 4.0s | 2.000 | 0% | 3 | 100% | 0 |
Staff (wooden) | Polearms | Crushing | Two-handed | 2.0kg | 2.0 | 3.0s | 0.667 | 0% | 2 | 100% | 0 |
Staff of land | Crushing | Two-handed | 3.0kg | 8.0 | 4.0s | 2.000 | 0% | 3 | 100% | 0 | |
Leather knife | Piercing | One-handed | 0.40kg | 0.5 | 2.0s | 0.250 | 0% | 1 | 0% | 2 | |
Carving knife | Knives > Carving knife (skill) | Piercing | One-handed | 0.40kg | 1.0 | 2.0s | 0.500 | 0% | 1 | 100% | 2 |
Butchering knife | Knives > Butchering knife (skill) | Piercing | One-handed | 1.20kg | 1.5 | 2.0s | 0.750 | 0% | 1 | 100% | 1 |
Sacrificial knife | Piercing | One-handed | 1.23kg | 1.5 | 2.0s | 0.750 | 3% | 1 | 100% | 1 | |
Crude knife | Piercing | One-handed | 0.40kg | 1.0 | 4.0s | 0.250 | 0% | 1 | 0% | 3 | |
Crude pickaxe | Piercing | One-handed | 3.00kg | 1.0 | 6.0s | 0.167 | 0% | 1 | 0% | 5 | |
Crude shaft | Crushing | One-handed | 1.00kg | 1.0 | 3.0s | 0.333 | 0% | 1 | 0% | 5 | |
Crude shovel | Crushing | One-handed | 2.00kg | 1.0 | 6.0s | 0.167 | 0% | 1 | 0% | 5 | |
Crude axe | Crushing | One-handed | 3.00kg | 1.0 | 5.0s | 0.200 | 0% | 1 | 0% | 5 | |
Awl | Piercing | One-handed | 0.40kg | 1.0 | 3.0s | 0.333 | 0% | 1 | 0% | 2 | |
Scissors | Piercing | One-handed | 0.40kg | 0.5 | 2.0s | 0.250 | 0% | 1 | 0% | 2 | |
Pickaxe | Piercing | One-handed | 2.0kg | 1.5 | 5.0s | 0.300 | 0% | 3 | 10% | 3 | |
Hatchet | Slashing | One-handed | 2.5kg | 1.0 | 5.0s | 0.200 | 0% | 2 | 10% | 3 | |
Shovel | Slashing | One-handed | 2.0kg | 1.0 | 5.0s | 0.200 | 0% | 4 | 100% | 3 | |
Rake | Slashing | One-handed | 1.2kg | 0.5 | 5.0s | 0.100 | 0% | 5 | 100% | 3 | |
Saw | Slashing | One-handed | 1.2kg | 0.5 | 5.0s | 0.100 | 1% | 2 | 0% | 3 | |
Sickle | Slashing | One-handed | 0.5kg | 6.0 | 3.0s [1] | 2.000 | 2% | 2 | 20% | 2 | |
Scythe | Slashing | Two-handed | 1.2kg | 9.0 | 5.0s [1] | 1.800 | 8% | 5 | 20% | 2 | |
Hammer | Crushing | One-handed | 1.4kg | 0.5 | 3.0s | 0.167 | 0% | 1 | 10% | 3 | |
Mallet | Crushing | One-handed | 1.2kg | 0.3 | 3.0s | 0.100 | 0% | 1 | 10% | 3 | |
Crowbar | Clubs | Crushing | One-handed | 2.0kg | 4.5 | 3.0s | 1.500 | 1% | 2 | 100% | 0 |
Belaying pin | Crushing | One-handed | 0.5kg | 2.0 | 3.0s | 0.667 | 0% | 1 | 100% | 2 | |
Plank | Crushing | 2.0kg | 0.5 | 4.0s | 0.125 | 0% | 2 | 100% | 3 | ||
Shaft | Crushing | One-handed | 1.0kg | 0.5 | 4.0s | 0.125 | 0% | 2 | 100% | 3 | |
Branch | Crushing | One-handed | 2.00kg | 1.0 | 6.0s | 0.167 | 0% | 1 | 0% | 3 | |
Short bow* | Archery | Crushing | Two-handed | 1.0kg | 0.0 | 1.0s | 0.000 | 0% | 1 | 100% | 9 |
Reflex bow* | Archery | Crushing | Two-handed | 1.0kg | 0.0 | 1.0s | 0.000 | 0% | 1 | 100% | 9 |
Long bow* | Archery | Crushing | Two-handed | 1.0kg | 0.0 | 1.0s | 0.000 | 0% | 1 | 100% | 9 |
- [1] Add 1 second if a player is attacking another player on PvP servers.
Effective ql curve
Weapons up to quality 70 have an effective ql curve.
Actual QL | Effective QL |
---|---|
1 | 20 |
10 | 34.7 |
20 | 43.6 |
30 | 50.4 |
40 | 56.1 |
50 | 61.2 |
60 | 65.8 |
70 | 70 |
80 | 80 |
90 | 90 |
100 | 100 |
Notes
- *Weapon statistics for bows are those used when wielding the bow in melee combat, not when using it for actual archery.