Difference between revisions of "Knarr"

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* 80x [[deck board]]s
 
* 80x [[deck board]]s
 
* 4x [[mooring rope]]s
 
* 4x [[mooring rope]]s
 
+
|materialbreakdown=* 5x [[keel section]]
 +
* 1x [[tall mast]]
 +
* 4x [[square sail]]s
 +
* 4x [[mooring rope]]s
 +
* 8x [[thick rope]]s
 +
* 12x [[cordage rope]]s
 +
* 100x [[tar]]
 +
* 200x [[rivets]]
 +
* 411 [[hull plank]]s
 +
* 80x [[deck board]]s
 +
* 10x [[oar]]s
 +
* 210 [[tenon]]s
 +
* 6x [[large tackle]]s
 +
* 6x [[planks]]
 +
* 1x [[shaft]]
 +
* 10x [[belaying pin]]s
 +
* 420 [[peg]]s
 +
* Total components: 1488
 
|result=*'''{{PAGENAME}}'''
 
|result=*'''{{PAGENAME}}'''
 
|skill=ship building
 
|skill=ship building
}}
+
|dyeamount=169600/50880
 +
}}
  
 
== Description ==  
 
== Description ==  
 
+
''A ship with a clinker-built hull assembled with iron rivets, and one mast with a square yard sail. In insufficient winds it is rowed with oars. The side rudder is on the starboard side.''
[http://en.wikipedia.org/wiki/Knarr Knarr]
 
 
 
''It has a clinker-built hull assembled with iron rivets and one mast with a square yard sail. At insufficient wind it is rown with oars. The side rudder is on the starboard side.''
 
 
 
The second largest ship possible to construct. Has permission management.
 
 
 
Knarrs are fast ships used for cross-server travel, with the advantage that their speed isn't affected nearly as much as other ships in low winds. Due to their speed, crew capacity, expansive cargo, and shallow draft knarrs are very popular among PVP raiders.
 
 
 
=== Notes ===
 
*23 [[Mind_logic|Mind Logic]] is required to command
 
*You need 29 [[Body Strength]] to drag a Knarr.
 
  
 
== Vessel details ==
 
== Vessel details ==
*Passengers: 1 Captain + 12 crew.
+
*Requires 23 [[mind logic]] to be able to command
*Maximum total crew: 13
+
*Passengers: 1 captain + 12 crew
*Maximum speed: 27 km/h (solo).
+
*Maximum speed: 27 km/h (solo, with a [[gale]] in the back)
*Maximum speed: ? km/h (full crew).
+
*Hold Capacity: 43 large crates. see [[#Loadable Items]] and [[#Useful Quantities]] for more info.
*Hold Capacity: >20,000 kg (100 rafts)
+
*Creature Cage Capacity: 4
 +
*Minimum passable depth: 5 dirt
 +
*29 [[body strength]] minimum to drag.
 
*Size: 4 tiles by 1 tiles
 
*Size: 4 tiles by 1 tiles
 
*Height: 8 dirt from water level to deck(?)
 
*Height: 8 dirt from water level to deck(?)
*Total Dye Needed: 240kg
 
 
==Total Components==
 
* 1x [[tall mast]] (for [[square yard rig]])
 
* 4x [[square sail]] (for [[square yard rig]])
 
* 12x [[cordage rope]] (for [[square yard rig]])
 
* 6x [[large tackle]] (for [[square yard rig]])
 
* 10x [[belaying pin]]
 
* 200x [[Rivets]]
 
* 10x [[oar]]
 
* 411 [[hull plank]] (11x for [[stern]])
 
* 420 [[peg]] (20x for [[stern]])
 
* 210 [[tenon]] (10x for [[stern]])
 
* 1x [[shaft]] (1x for [[rudder]])
 
* 6x [[planks]] (6x for [[rudder]])
 
* 8x [[thick rope]]
 
* 100x [[tar]]
 
* 80x [[deck board]]
 
* 5x [[keel section]]
 
* 4x [[mooring rope]]
 
* Total components: 1488
 
 
 
==Notes==
 
==Notes==
*Ships with a [[quality]] of less than 10 cannot be commanded.
+
*Ships with a [[quality]] of less than 10 cannot be commanded.
 +
**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
 +
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
 
*One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.
 
*One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.
*Knarr's show in the creation list when [[Cog]]s are between 13% and 14%, and [[Corbita]]s are at 27%
+
*Knarrs show in the creation list when [[cog]]s are between 13% and 14%, and [[Corbita|corbita]]s are at 25%
*Shallow draft allows for passage at depths that would stop other large ships.
+
*To view creation chance see [[keel section]].
*Can fit 43 [[Large crate]]s and 1 [[Small crate]] inside.
+
*Ships cannot be hauled up ladders
 +
*Last wood piece determines final wood type. Example, adding walnut peg as the final piece will complete the Knarr as a walnut boat.
  
 
== Loadable Items ==
 
== Loadable Items ==
 
''List is a work in progress.
 
''List is a work in progress.
*[[Large crate]] - 43
+
*[[Large crate]] - 43 (max of 12900 items)
*[[Small crate]] - 75
+
*[[Small crate]] - 75 (max of 11250 items)
 +
*[[Bulk storage bin]] - 4
 
*[[Wagon]] (+4 Large crate)
 
*[[Wagon]] (+4 Large crate)
 
*[[Large cart]]
 
*[[Large cart]]
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*[[Large chest]]
 
*[[Large chest]]
 
*[[Bed]]
 
*[[Bed]]
 +
*[[Creature cage]] - 4
 +
*[[Smelter]]
 +
 +
== Useful Quantities ==
 +
*Can fit 100 felled trees.
 +
*Can fit 43 [[large crate]]s and 1 [[small crate]].
 +
*Can fit 4 [[bulk storage bin]]s and 6 [[large crate]]s.
 +
*Can fit 1 [[wagon]] and 4 [[creature cage|Creature Cages]]
 +
*can fit 2 [[large cart|Large Carts]] with 4 [[creature cage|Creature Cages]] and at least 18 [[large crate|Large Crates]].
 +
*can fit 1 [[Smelter]], 1 [[wagon]], and 2 [[creature cage|Creature Cages]]
  
 
== Non-loadable items ==
 
== Non-loadable items ==
 
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.
 
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.
  
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}
+
[[Category:Ships]]
 
 
{{shiplist}}
 
 
 
[[Category:Boats]]
 
 
[[Category:Vehicles]]
 
[[Category:Vehicles]]
 
[[Category:Containers]]
 
[[Category:Containers]]
 
[[Category:Travel]]
 
[[Category:Travel]]
 
[[Category:Babel/K]]
 
[[Category:Babel/K]]

Latest revision as of 04:22, 5 January 2024

Main / Skills / Carpentry / Ship building / Knarr

Knarr
A Knarr
Creation
Total materials
Material Breakdown
Result
  • Knarr
Skill and improvement
Properties
  • Can be dyed using 169600/50880g of paint.

Description

A ship with a clinker-built hull assembled with iron rivets, and one mast with a square yard sail. In insufficient winds it is rowed with oars. The side rudder is on the starboard side.

Vessel details

  • Requires 23 mind logic to be able to command
  • Passengers: 1 captain + 12 crew
  • Maximum speed: 27 km/h (solo, with a gale in the back)
  • Hold Capacity: 43 large crates. see #Loadable Items and #Useful Quantities for more info.
  • Creature Cage Capacity: 4
  • Minimum passable depth: 5 dirt
  • 29 body strength minimum to drag.
  • Size: 4 tiles by 1 tiles
  • Height: 8 dirt from water level to deck(?)

Notes

  • Ships with a quality of less than 10 cannot be commanded.
    • This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
    • Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
  • One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.
  • Knarrs show in the creation list when cogs are between 13% and 14%, and corbitas are at 25%
  • To view creation chance see keel section.
  • Ships cannot be hauled up ladders
  • Last wood piece determines final wood type. Example, adding walnut peg as the final piece will complete the Knarr as a walnut boat.

Loadable Items

List is a work in progress.

Useful Quantities

Non-loadable items

See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.