Difference between revisions of "Rendered portcullis (wall)"
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MrJonnyboy (talk | contribs) m (Removed the link to itself in see also.) |
m (Reverted edits by MrJonnyboy (talk) to last revision by NeeNee) Tag: Rollback |
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* [[Rendered oriel]] | * [[Rendered oriel]] | ||
* [[Rendered narrow window]] | * [[Rendered narrow window]] | ||
+ | * [[Rendered portcullis]] | ||
* [[Rendered barred wall]] | * [[Rendered barred wall]] | ||
* [[Rendered arched wall]] | * [[Rendered arched wall]] |
Revision as of 15:11, 21 January 2024
Main / Structures / Walls / Rendered portcullis (wall)
Creation |
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Total materials |
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Result |
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Skill and improvement |
Notes |
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Contents
Description
You see a door
Locking
- It can be locked with a door lock. Any humanoid mob (for example trolls) or player can pass through an unlocked door.
Skill Requirements
- At least 30 masonry skill is required to build stone walls.
- See multi-story housing for more information regarding skill requirements on additional floors.
Creation
- Build a plain stone portcullis.
- combine 20kg of clay, activate it, right-click the wall and select Render wall.
Modifying
- You can turn walls to suit your needs by right-clicking them, and selecting Rotate wall.
- Can be turned back to a plain stone portcullis with a crowbar.
Improving
- You must repair any damage on the walls with a Stone brick before improving it.
- Activate a Stone brick, right-click the wall and select Repair or Improve.
- The effective quality of the Stone brick is affected by its damage and your masonry skill, it must be higher than the wall's current quality.
Notes
- Rendering a painted wall will keep the original paint.