Difference between revisions of "Wurm Server Release Notes 2024"
Jump to navigation
Jump to search
m (Add 23-JAN-2024 Patch Notes) |
m (Add 13-FEB-2024 Patch Notes) |
||
Line 2: | Line 2: | ||
{{update-header}} | {{update-header}} | ||
<div style="float:right;">__TOC__</div> | <div style="float:right;">__TOC__</div> | ||
+ | |||
+ | ==[https://forum.wurmonline.com/index.php?/topic/200806-patch-notes-13-feb-2024/ Patch Notes 13-FEB-2024]== | ||
+ | ===Server Changelog=== | ||
+ | *New: Added the kick action to Christmas parts to toggle their particle effects. | ||
+ | *Change: If a kingdom ruler is currently a citizen of a village that is creating a PMK, they must now be removed from the village first. | ||
+ | *Bugfix: Resource nodes are no longer destroyed instantly if the action is stopped prematurely. | ||
+ | **Instead, the next action that collects resources from that node will have a percentage penalty to the number of items they can get. | ||
+ | **If a player stops after collecting 3 of 4 possible items for example, the next collect action from that node will have a 75% reduction in the number of items found. | ||
+ | **To prevent possible abuse, the number of items found by the next player will always be rounded down to the closest whole number. | ||
+ | *Bugfix: Fixed empty equipped saddles showing the wrong model. | ||
+ | *Bugfix: Fixed some issues with leading creatures near water and bridges. | ||
+ | *Bugfix: Items placed on walls should no longer fall to the ground from shockwaves caused by the floor changing. | ||
+ | *Bugfix: Removed the twist that some items like lamps or carpets had gained when placed on the ground. | ||
+ | |||
+ | ===Client Changelog=== | ||
+ | *Bugfix: Slightly widened the “Quantity” column in the crafting recipe list window to prevent the column header and some material weight texts from getting cut off. | ||
+ | *Bugfix: Fixed console message spam and improved console messages related to keybinds. | ||
+ | |||
==[https://forum.wurmonline.com/index.php?/topic/200530-patch-notes-23-jan-2024/ Patch Notes 23-JAN-2024]== | ==[https://forum.wurmonline.com/index.php?/topic/200530-patch-notes-23-jan-2024/ Patch Notes 23-JAN-2024]== |
Revision as of 18:37, 13 February 2024
Main / Wurm Server Release Notes 2024
Release notes by year:
2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004
2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004
Patch Notes 13-FEB-2024
Server Changelog
- New: Added the kick action to Christmas parts to toggle their particle effects.
- Change: If a kingdom ruler is currently a citizen of a village that is creating a PMK, they must now be removed from the village first.
- Bugfix: Resource nodes are no longer destroyed instantly if the action is stopped prematurely.
- Instead, the next action that collects resources from that node will have a percentage penalty to the number of items they can get.
- If a player stops after collecting 3 of 4 possible items for example, the next collect action from that node will have a 75% reduction in the number of items found.
- To prevent possible abuse, the number of items found by the next player will always be rounded down to the closest whole number.
- Bugfix: Fixed empty equipped saddles showing the wrong model.
- Bugfix: Fixed some issues with leading creatures near water and bridges.
- Bugfix: Items placed on walls should no longer fall to the ground from shockwaves caused by the floor changing.
- Bugfix: Removed the twist that some items like lamps or carpets had gained when placed on the ground.
Client Changelog
- Bugfix: Slightly widened the “Quantity” column in the crafting recipe list window to prevent the column header and some material weight texts from getting cut off.
- Bugfix: Fixed console message spam and improved console messages related to keybinds.
Patch Notes 23-JAN-2024
Server Changelog
- Change: Server performance and stability improved. Big player gatherings should lag the server a lot less now.
Patch Notes 16-JAN-2024
Server Changelog
- Change: Server performance and stability improved.
- Change: Large barrels, large amphoras and felled trees can now be loaded into vehicles and hauled with ropes.
- Change: Items that can be both loaded and picked up can now be moved from the player’s inventory into vehicles or other containers.
- Bugfix: Trade chat messages are no longer affected by player alcohol level.
- Bugfix: Fixed saddle sacks sometimes showing the wrong model when equipped.
- Bugfix: Fixed the increased sickle swing timer getting applied against all creatures on PvP servers instead of just players.
- Known issue: Empty saddles (without bags or sacks inside) may visually appear as bags. This will be fixed with the next update.