Difference between revisions of "Guidance"

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==Guidance Rule Set==
 
==Guidance Rule Set==
*No deeds - players will instead use the new enclosure mechanics, which will allow them to protect a fenced area around their house, where the building’s permissions will be enforced. This will also prevent the fences that make the enclosure from being bashed by other players. To prevent abuse, the maximum size of the enclosure will depend on both the Carpentry skill and the size of the building
 
*Players will only be able to own a single house on the entire server
 
*House packing - players will be able to move their house to a regular server of their choice, packing it into an inventory item.
 
*Skill limit - players will only be able to reach 30 skill, and accounts that transfer there will be capped to 30 skill (non-premium accounts are still limited to 20 skill)
 
*No priests - players cannot become priests, and current priests will not have their priest abilities on this server
 
*Limited creature type spawns - more dangerous creatures will not spawn on Guidance, so there’ll be no trolls or hell hounds chasing newbies there
 
*No rifts, holy sites, uniques
 
 
*Quests - inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further
 
*Quests - inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further
*Newbie buffs will not run out while the player is on Guidance
+
* A special tutorial server for new players to learn the game
 +
* Web shop items can't be bought while on Guidance
 +
* Mail can't be sent between Guidance and other servers
 +
* Treasure hunts, rifts, holy sites and the highway system are disabled
 +
* Many stronger/high-difficulty creatures are prevented from spawning
 +
* Unique creatures are prevented from spawning
 +
* Becoming priest is not possible on Guidance, priests travelling there from other servers can't cast spells
 +
* All skills are limited to 30 while on Guidance
 +
* Player-owned villages/deeds are disabled on Guidance, use building permissions and the new yard system to protect your property instead
 +
* Players can only own one building at a time
 +
* Newbie buffs, including the new item protection buff, have their timer frozen while playing on Guidance, making them effectively permanent until you are leaving the server
 +
* Wells and fountains are always refilled, no matter what tile they are on
  
 
==Statistics==
 
==Statistics==

Revision as of 14:09, 24 June 2024

Guidance
Tutorial Server
A Guidance
General Information

Genesis: June 24th, 2024
Tiles: 2048x2048
Twitter: @WO_???
MRTG: ????

Starting Towns

unknown?

Server Settings
PvE
Players may only duel or spar consenting players.
Account Type
Basic and Premium
Theft
No. Players cannot steal items that are secured.
Deeds
Settlements can not be placed on this server.
Guard Towers
Optional
Artifacts
No, artifacts do not spawn.
Allowed Faiths
Fo, Magranon, Vynora, Libila
Priests
Priesthood is not possible  
Skills
Capped at 30   
Kingdoms

Freedom


Main / Server types / Freedom / Guidance

Spawn settlements

Travel

This island is the spawn of new characters. You can reach Guidance by using a portal in another starter town. You can only leave Guidance by a portal.

Maps

Guidance Rule Set

  • Quests - inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further
  • A special tutorial server for new players to learn the game
  • Web shop items can't be bought while on Guidance
  • Mail can't be sent between Guidance and other servers
  • Treasure hunts, rifts, holy sites and the highway system are disabled
  • Many stronger/high-difficulty creatures are prevented from spawning
  • Unique creatures are prevented from spawning
  • Becoming priest is not possible on Guidance, priests travelling there from other servers can't cast spells
  • All skills are limited to 30 while on Guidance
  • Player-owned villages/deeds are disabled on Guidance, use building permissions and the new yard system to protect your property instead
  • Players can only own one building at a time
  • Newbie buffs, including the new item protection buff, have their timer frozen while playing on Guidance, making them effectively permanent until you are leaving the server
  • Wells and fountains are always refilled, no matter what tile they are on

Statistics