Difference between revisions of "Guidance"
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==Guidance Rule Set== | ==Guidance Rule Set== | ||
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*Quests - inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further | *Quests - inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further | ||
− | *Newbie buffs | + | * A special tutorial server for new players to learn the game |
+ | * Web shop items can't be bought while on Guidance | ||
+ | * Mail can't be sent between Guidance and other servers | ||
+ | * Treasure hunts, rifts, holy sites and the highway system are disabled | ||
+ | * Many stronger/high-difficulty creatures are prevented from spawning | ||
+ | * Unique creatures are prevented from spawning | ||
+ | * Becoming priest is not possible on Guidance, priests travelling there from other servers can't cast spells | ||
+ | * All skills are limited to 30 while on Guidance | ||
+ | * Player-owned villages/deeds are disabled on Guidance, use building permissions and the new yard system to protect your property instead | ||
+ | * Players can only own one building at a time | ||
+ | * Newbie buffs, including the new item protection buff, have their timer frozen while playing on Guidance, making them effectively permanent until you are leaving the server | ||
+ | * Wells and fountains are always refilled, no matter what tile they are on | ||
==Statistics== | ==Statistics== |
Revision as of 14:09, 24 June 2024
General Information |
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Genesis: June 24th, 2024 |
Starting Towns |
unknown? |
Server Settings |
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Kingdoms |
Main / Server types / Freedom / Guidance
Spawn settlements
Travel
This island is the spawn of new characters. You can reach Guidance by using a portal in another starter town. You can only leave Guidance by a portal.
Maps
Guidance Rule Set
- Quests - inside the starter village, you will be able to find an NPC giving introductory tasks to anyone that wishes to do it. These will touch on multiple subjects that you need to learn to get started in the game, with new, more complex quests unlocking when you finish the simpler ones. Players can get some small rewards by finishing the quests, to help them on their way and motivate them further
- A special tutorial server for new players to learn the game
- Web shop items can't be bought while on Guidance
- Mail can't be sent between Guidance and other servers
- Treasure hunts, rifts, holy sites and the highway system are disabled
- Many stronger/high-difficulty creatures are prevented from spawning
- Unique creatures are prevented from spawning
- Becoming priest is not possible on Guidance, priests travelling there from other servers can't cast spells
- All skills are limited to 30 while on Guidance
- Player-owned villages/deeds are disabled on Guidance, use building permissions and the new yard system to protect your property instead
- Players can only own one building at a time
- Newbie buffs, including the new item protection buff, have their timer frozen while playing on Guidance, making them effectively permanent until you are leaving the server
- Wells and fountains are always refilled, no matter what tile they are on
Statistics
- Server status
- Server statistics
- See server graphs for the statistics of all servers.