Difference between revisions of "NPC"

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* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
 
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
 
* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services
 
* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services
* Religious advisor at starter towns which can [convert] you to a religion
+
* Religious advisor at starter towns which can [[convert]] you to a religion
 
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* Quest givers at the [[Guidance]] server
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
[[Category:Babel/N]]
 
[[Category:Babel/N]]

Latest revision as of 17:49, 24 June 2024

Main / Game mechanics / NPC

Description

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples