Difference between revisions of "Rite of death"
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− | [[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells | + | [[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}''' |
{{Spell | {{Spell | ||
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== Effects == | == Effects == | ||
− | * Priests and followers gain 0.2% [[soul strength]] towards 100 and 5 hours of sleep bonus through a single prayer. This benefit can be experienced up to 24 hours from the cast | + | * Priests and followers gain 0.2% [[soul strength]] towards 100 and 5 hours of sleep bonus through a single prayer. This benefit can be experienced up to 24 hours from the cast by praying and having at least 30 [[faith]]. |
+ | * All players receive the rampage spell effect when killing creatures. The effect stacks with further kills. | ||
* Mushrooms will spawn far more often, and on significantly more tiles. | * Mushrooms will spawn far more often, and on significantly more tiles. | ||
* (PvE Only) Far less skill loss on death, similar in most cases to dying on deed. | * (PvE Only) Far less skill loss on death, similar in most cases to dying on deed. | ||
* (PvE Only) Libila followers and priests gain +15% combat damage (similar to a Magranon priest). | * (PvE Only) Libila followers and priests gain +15% combat damage (similar to a Magranon priest). | ||
− | * (PvE Only) When Rite of death is in effect, [[Consume corpse]] has a chance of triggering an effect similar to a [[ | + | * (PvE Only) When Rite of death is in effect, [[Libila|Consume corpse]] has a chance of triggering an effect similar to a [[Mind stealer]] enchantment. |
* (PvP only) Spreads [[mycelium]] to tiles within the domain of Libila. Causes a small internal head wound to all enemy players currently online. Damage dealt is reduced by [[soul strength]]. Requires [[linking]] with multiple priests. Will display event message on affected players when successfully cast. | * (PvP only) Spreads [[mycelium]] to tiles within the domain of Libila. Causes a small internal head wound to all enemy players currently online. Damage dealt is reduced by [[soul strength]]. Requires [[linking]] with multiple priests. Will display event message on affected players when successfully cast. | ||
==Notes== | ==Notes== | ||
* The spell will disappear from list after a successful cast. The cooldown for this spell is similar to that of other global spells. | * The spell will disappear from list after a successful cast. The cooldown for this spell is similar to that of other global spells. | ||
+ | * To make sure that the spell has cooled down, start the [[Sermon]] and wait for the 30th second of the timer. Message indicate if the ritual is already ready to be performed: {{event|inline|You sense that Libila is brimming with power. Maybe you can channel it somehow?}}; example of message for not cooled down yet: {{event|inline|You explain how Libila is strong but still needs you to work faithfully so that she may manifest her powers.}} | ||
==See also== | ==See also== | ||
* [[Holy crop]] | * [[Holy crop]] | ||
* [[Ritual of the sun]] | * [[Ritual of the sun]] | ||
− | * [[Rite of spring]] | + | * [[Rite of spring]] |
+ | * [[Rite spells]] | ||
[[Category:Libila spells]] | [[Category:Libila spells]] | ||
[[Category:Offensive spells]] | [[Category:Offensive spells]] | ||
[[Category:Babel/R]] | [[Category:Babel/R]] |
Latest revision as of 18:28, 12 October 2024
Main / Religion / Spells / Rite of death
Stats |
---|
Faith: 50 |
God |
Only a Priest of Libila can cast this spell |
Contents
Description
Libila spell available to priests at 50 faith. An enchantment spell castable on altars. Requires linking with multiple priests to be possible.
The spell is available to cast once the deity's favor is full. Only prayers and sermons that could cause valid Faith gains increase deity favor, which is used to charge rite spells. If you are capped at the 30 or 100 faith caps, you can still provide to the deity favor as long as you have the valid timing available. Missions also provide some deity favor, scaled on the difficulty of the mission.
Effects
- Priests and followers gain 0.2% soul strength towards 100 and 5 hours of sleep bonus through a single prayer. This benefit can be experienced up to 24 hours from the cast by praying and having at least 30 faith.
- All players receive the rampage spell effect when killing creatures. The effect stacks with further kills.
- Mushrooms will spawn far more often, and on significantly more tiles.
- (PvE Only) Far less skill loss on death, similar in most cases to dying on deed.
- (PvE Only) Libila followers and priests gain +15% combat damage (similar to a Magranon priest).
- (PvE Only) When Rite of death is in effect, Consume corpse has a chance of triggering an effect similar to a Mind stealer enchantment.
- (PvP only) Spreads mycelium to tiles within the domain of Libila. Causes a small internal head wound to all enemy players currently online. Damage dealt is reduced by soul strength. Requires linking with multiple priests. Will display event message on affected players when successfully cast.
Notes
- The spell will disappear from list after a successful cast. The cooldown for this spell is similar to that of other global spells.
- To make sure that the spell has cooled down, start the Sermon and wait for the 30th second of the timer. Message indicate if the ritual is already ready to be performed: You sense that Libila is brimming with power. Maybe you can channel it somehow? ; example of message for not cooled down yet: You explain how Libila is strong but still needs you to work faithfully so that she may manifest her powers.