Difference between revisions of "Forge"

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[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
  
{{Item
+
{{ItemBox
 
|name=Forge
 
|name=Forge
 
|image=Forge.png
 
|image=Forge.png
|active=[[stone brick]]
+
|active=[[brick]]
 
|passive=[[clay]] (2.00 kg)
 
|passive=[[clay]] (2.00 kg)
|group=Containers
+
|group=Furnaces
|materials=*10 [[stone brick]]s
+
|materials=*11x [[brick]]s
*10 x 2.00 kg [[clay]]
+
*11x 2.00 kg [[clay]]
 
|result=* '''{{PAGENAME}}'''
 
|result=* '''{{PAGENAME}}'''
 
|skill=masonry
 
|skill=masonry
 
|improve=masonry
 
|improve=masonry
 +
|dyeable=rune
 
}}
 
}}
  
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== Method ==
 
== Method ==
Activate the [[stone brick]], right-click the [[clay]], and select ''Create > Containers > forge''. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or stone brick activated, and choose ''Continue building''.
+
Activate the [[brick]], right-click the [[clay]], and select ''Create > Containers > forge''. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or brick activated, and choose ''Continue building''.
  
 
:* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.
 
:* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.
 +
 +
To light the forge, activate a [[steel and flint]] with a [[kindling]] in your inventory, then right-click the forge and select '''Light'''. To then fuel the forge, activate any wooden item, right-click the forge and select '''Burn'''. Alternatively, the fuel can be placed inside the forge, letting the fire damage do the rest.
  
 
== Burn time ==
 
== Burn time ==
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The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.
 
The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.
  
A 74 quality forge will burn for roughly 2 hours 40 minutes with 20kg of woodscraps. It will burn for between 30 and 40 minutes with only the initial lighting and no additional fuel.
+
A 74 quality forge will burn for roughly 2 hours 40 minutes with 20kg of [[fuel]].
  
A QL 50.01 forge using 20kg of ~QL 1 woodscraps stayed lit for 117 minutes (Tested 6/13/2012 on the Celebration Server).
+
A 60 quality forge will burn for about 30 minutes with 1 kindling only. Enough time to allow cleaning for ash.
 
A QL 26.6 forge using 1 log, stayed lit for 49 minutes (tested on 12/26/12 Pristine)
 
  
 
== Usage ==
 
== Usage ==
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*Heating up items
 
*Heating up items
 
*Hardening items like [[pottery]] or [[key mould]]s
 
*Hardening items like [[pottery]] or [[key mould]]s
*[[Cooking]]. - ''Note'': With lower cooking skill, it is better to use a [[stone oven]] for cooking, because it adds less difficulty in [[meal]]s. In contrast, those with high cooking skill might prefer the increased skill gain of cooking with a forge.
+
*[[Cooking]] - Note that forges add 10 difficulty to the recipe being cooked.
 
 
To light up a forge, put a [[kindling]] in your inventory, activate a [[steel and flint]], right-click the forge and select ''Light''.
 
  
 
{{rare}}
 
{{rare}}
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Forges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts.
 
Forges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts.
  
 
+
== Notes ==
== Tips ==
+
* Only 20 kg of [[fuel]] is needed at a time; any more is unnecessary. QL of fuel does not seem to affect burning time.
* Only 20 kg of [[fuel]] is needed at a time, any more is unnecessary. QL of fuel does not seem to affect burning time.
+
* Put items in [[cauldron|cauldrons]] or [[backpack|backpacks]] inside the forge to allow it to hold more items.
* Put items in [[cauldron]]s or [[backpack]]s inside the forge to allow it to hold more items.
+
* A forge will hold 8 cauldrons.
* A forge will hold 7 cauldrons.
 
 
* A forge will hold at most 28 ore.
 
* A forge will hold at most 28 ore.
* Metal scraps will cool much faster than usual in an unlit forge, regardless of the forge QL.
+
* Items that can be [[Fuel|burned]] like [[tar]] or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.
* Items that can be [[Fuel|burned]] like [[rags]], [[tar]] or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.
+
* Items can be placed onto it (if there is enough room) and will be heated if the forge is hot. Wooden or otherwise flammable items placed on the forge will be burned.
* Any [[fuel]] source can be burned in the forge for [[fuel]]. This method is the same as Activating the [[fuel]] and selecting burn in the actions menu.
+
* Any [[fuel]] source can be burned in the forge for [[fuel]]. This method is the same as Activating the [[fuel]] and selecting ''Burn'' in the actions menu.
 
+
* Can be loaded with a wagon or a large cart (runed with a zinc [[rune]] of Magranon). The forge takes up a little bit more space as 3 large crates.
== Trivia ==
+
* Planted forges will not take damage on deeds.
Probably the first 99QL forge was built by Raycg - [http://forum.wurmonline.com/index.php?/topic/69807-every-smiths-dream/ Forum thread]
+
* Can be cleaned of [[ash]] with an activated [[shovel]].
 +
* A rendered forge requires one extra clay to build.
 +
[[File:Forges.png|600px|thumb|center|Forge material types]]
  
 +
[[Category:Babel/F]]
 
[[Category:Containers]]
 
[[Category:Containers]]
 
[[Category:Fire sources]]
 
[[Category:Fire sources]]
 +
[[Category:Furnaces]]
 +
[[Category:Large light sources]]
 
[[Category:Light sources]]
 
[[Category:Light sources]]
[[Category:Babel/F]]
+
[[Category:Pottery items]]
 +
[[Category:Rendered items]]
 +
[[Category:Rounded stone items]]
 +
[[Category:Sandstone items]]
 +
[[Category:Slate items]]
 +
[[Category:Stone items]]

Latest revision as of 02:21, 10 November 2024

Main / Skills / Masonry / Forge

Forge
A Forge
Creation
Total materials
Result
  • Forge
Skill and improvement
Properties
  • Can be colored with a color rune.

Description

A forge made from stone bricks and clay, intended for smelting and smithing.

Method

Activate the brick, right-click the clay, and select Create > Containers > forge. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or brick activated, and choose Continue building.

  • Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.

To light the forge, activate a steel and flint with a kindling in your inventory, then right-click the forge and select Light. To then fuel the forge, activate any wooden item, right-click the forge and select Burn. Alternatively, the fuel can be placed inside the forge, letting the fire damage do the rest.

Burn time

The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.

A 74 quality forge will burn for roughly 2 hours 40 minutes with 20kg of fuel.

A 60 quality forge will burn for about 30 minutes with 1 kindling only. Enough time to allow cleaning for ash.

Usage

Rare Functionality

Information icon.png
Note: Rare functionality is still not completely understood and is an exciting aspect of the game. Most information listed is only an observation of one or more players rather than confirmed by developers.


Forges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts.

Notes

  • Only 20 kg of fuel is needed at a time; any more is unnecessary. QL of fuel does not seem to affect burning time.
  • Put items in cauldrons or backpacks inside the forge to allow it to hold more items.
  • A forge will hold 8 cauldrons.
  • A forge will hold at most 28 ore.
  • Items that can be burned like tar or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.
  • Items can be placed onto it (if there is enough room) and will be heated if the forge is hot. Wooden or otherwise flammable items placed on the forge will be burned.
  • Any fuel source can be burned in the forge for fuel. This method is the same as Activating the fuel and selecting Burn in the actions menu.
  • Can be loaded with a wagon or a large cart (runed with a zinc rune of Magranon). The forge takes up a little bit more space as 3 large crates.
  • Planted forges will not take damage on deeds.
  • Can be cleaned of ash with an activated shovel.
  • A rendered forge requires one extra clay to build.
Forge material types