Difference between revisions of "Rope trap"
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(Moved examine text into the item box, renamed Creating to Creation, cleaned up Usage and Notes, and improved wording.) |
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{{ItemBox | {{ItemBox | ||
| − | | | + | |name={{PAGENAME}} |
| + | |image=Rope_trap.jpg | ||
| + | |examine=This rope tied in a strangling loop will slow people down if laid out on the ground with a trigger mechanism. | ||
|active=[[rope]] | |active=[[rope]] | ||
|passive=[[cordage rope]] | |passive=[[cordage rope]] | ||
| Line 10: | Line 12: | ||
* 1x [[bow string]] | * 1x [[bow string]] | ||
* 1x [[shaft]] | * 1x [[shaft]] | ||
| − | |result=* '''{{PAGENAME}}''' (3. | + | |result=* '''{{PAGENAME}}''' (3.00 kg) |
|skill=ropemaking | |skill=ropemaking | ||
|improve=no | |improve=no | ||
}} | }} | ||
| + | == Description == | ||
| − | + | A '''rope trap''' is a [[trap]] used to slow movement. | |
| − | '' | ||
| − | + | == Creation == | |
| − | |||
* Creation success is influenced by the active [[rope]]. | * Creation success is influenced by the active [[rope]]. | ||
| − | * Failure | + | * Failure when creating will damage the [[rope]]. |
| + | * Failure when continuing will damage the item being added. | ||
* These are difficult to make; 40 [[ropemaking]] is recommended. | * These are difficult to make; 40 [[ropemaking]] is recommended. | ||
| − | * The success rate is highly dependent on the [[quality]] of the | + | * The success rate is highly dependent on the [[quality]] of the materials. |
| + | |||
| + | == Usage == | ||
| − | + | * Rope traps are placed on [[grass]], [[bush]], and [[tree]] tiles. | |
| − | * | + | * The [[traps]] skill affects the placement chance. |
* Higher quality traps deal more [[damage]]. | * Higher quality traps deal more [[damage]]. | ||
| + | * Traps affect hostile mobs, enemy kingdom or village players, and animals or mobs of enemy kingdoms on [[PvP]]. | ||
| + | * On [[PvE]], traps harm hostile creatures but do not harm players, branded animals, or branded mobs. | ||
| + | |||
| + | == Notes == | ||
| − | + | * Rope traps cannot be improved. | |
| − | + | * Rope traps can be placed in carts. | |
| + | * Rope traps have the fewest number of parts compared to other traps. | ||
| − | |||
| − | |||
| − | |||
| − | |||
[[Category:Traps]] | [[Category:Traps]] | ||
[[Category:Babel/R]] | [[Category:Babel/R]] | ||
Latest revision as of 21:03, 10 May 2026
Main / Skills / Ropemaking / Rope trap
| Examine |
|---|
| This rope tied in a strangling loop will slow people down if laid out on the ground with a trigger mechanism. |
| Creation |
|
| Total materials |
|
| Result |
|
| Skill and improvement |
|
Contents
Description
A rope trap is a trap used to slow movement.
Creation
- Creation success is influenced by the active rope.
- Failure when creating will damage the rope.
- Failure when continuing will damage the item being added.
- These are difficult to make; 40 ropemaking is recommended.
- The success rate is highly dependent on the quality of the materials.
Usage
- Rope traps are placed on grass, bush, and tree tiles.
- The traps skill affects the placement chance.
- Higher quality traps deal more damage.
- Traps affect hostile mobs, enemy kingdom or village players, and animals or mobs of enemy kingdoms on PvP.
- On PvE, traps harm hostile creatures but do not harm players, branded animals, or branded mobs.
Notes
- Rope traps cannot be improved.
- Rope traps can be placed in carts.
- Rope traps have the fewest number of parts compared to other traps.