Difference between revisions of "Bandage"

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== Items Required ==  
 
== Items Required ==  
Any item made from coth, some examples:
+
Any item made from cloth, some examples:
 
*[[Rags]]
 
*[[Rags]]
 
*[[String of cloth]]
 
*[[String of cloth]]
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*If the wound is bad or severe, there is a chance that the bandage does not produce the 5 damage healing rate (in effect, it's no help at all).
 
*If the wound is bad or severe, there is a chance that the bandage does not produce the 5 damage healing rate (in effect, it's no help at all).
  
*A larger wound needs more rags to be healed or bandaged, as follows:
+
*A larger wound needs more cotton to be healed. For every 33.3 damage, you'll need 0.1 kg of cotton.
 +
 
 +
*You can treat a bandaged wound with a [[Healing Cover]]
  
 
{| border=1
 
{| border=1

Revision as of 14:26, 6 November 2006

Main / Items / Natural Substances Items / Bandage

Description

An item applied to a wound to aid in healing.

Items Required

Any item made from cloth, some examples:

Method

Equip the cotton item, right click on wound, and click on First Aid>>Bandage.

Resulting Product

Bandaged or damage reduced on a wound.

Skills Used

Notes

  • A bandaged wound means you can't put another bandage on it unless you hurt yourself in the same spot again.
  • A bandaged wound will not get any worse from bleeding (take more damage), but will instead slowly heal.
  • A bandaged wound will heal at a rate of 5 damage per 20 minutes.
  • If the wound is bad or severe, there is a chance that the bandage does not produce the 5 damage healing rate (in effect, it's no help at all).
  • A larger wound needs more cotton to be healed. For every 33.3 damage, you'll need 0.1 kg of cotton.
Wound damage Cotton weight
0-33.3 0.1
33.4-66.6 0.2
66.7-99.9 0.3
100-133.2 0.4
133.3-166.5 0.5