Difference between revisions of "Bandage"
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== Items Required == | == Items Required == | ||
− | Any item made from | + | Any item made from cloth, some examples: |
*[[Rags]] | *[[Rags]] | ||
*[[String of cloth]] | *[[String of cloth]] | ||
Line 29: | Line 29: | ||
*If the wound is bad or severe, there is a chance that the bandage does not produce the 5 damage healing rate (in effect, it's no help at all). | *If the wound is bad or severe, there is a chance that the bandage does not produce the 5 damage healing rate (in effect, it's no help at all). | ||
− | *A larger wound needs more | + | *A larger wound needs more cotton to be healed. For every 33.3 damage, you'll need 0.1 kg of cotton. |
+ | |||
+ | *You can treat a bandaged wound with a [[Healing Cover]] | ||
{| border=1 | {| border=1 |
Revision as of 14:26, 6 November 2006
Main / Items / Natural Substances Items / Bandage
Description
An item applied to a wound to aid in healing.
Items Required
Any item made from cloth, some examples:
Method
Equip the cotton item, right click on wound, and click on First Aid>>Bandage.
Resulting Product
Bandaged or damage reduced on a wound.
Skills Used
Notes
- A bandaged wound means you can't put another bandage on it unless you hurt yourself in the same spot again.
- A bandaged wound will not get any worse from bleeding (take more damage), but will instead slowly heal.
- A bandaged wound will heal at a rate of 5 damage per 20 minutes.
- If the wound is bad or severe, there is a chance that the bandage does not produce the 5 damage healing rate (in effect, it's no help at all).
- A larger wound needs more cotton to be healed. For every 33.3 damage, you'll need 0.1 kg of cotton.
- You can treat a bandaged wound with a Healing Cover
Wound damage | Cotton weight |
---|---|
0-33.3 | 0.1 |
33.4-66.6 | 0.2 |
66.7-99.9 | 0.3 |
100-133.2 | 0.4 |
133.3-166.5 | 0.5 |