Difference between revisions of "Trade"

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The Markets of Wurm are player made areas that can be populated with [[Personal Merchant]]s from various players.
 
The Markets of Wurm are player made areas that can be populated with [[Personal Merchant]]s from various players.
  
These Marketplaces work like Bazaars of some games. But rather than having a Dev or GM run it the players are in charge to offer all fairness and Player manipulation of the system.
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These Marketplaces work like Bazaars of some games. But rather than having a Dev or GM run it the players are in charge to offer all fairness and Player manipulation of the system. See [[Merchant Prices]].
  
 
See also [[Inn]]s.
 
See also [[Inn]]s.
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* [[Seaside Trading Post]]
 
* [[Seaside Trading Post]]
 
* [[Northern Light]]
 
* [[Northern Light]]
([[Cliffside]]'s Merchants are not in Cliffside, they are located near Newtown on the East Road.)
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([[Cliffside]]'s Merchants some are in Cliffside, some are located in the East Road Merchant Center.)
 
* [[Whitehill's Trade Center]]
 
* [[Whitehill's Trade Center]]
  

Revision as of 13:38, 27 March 2007

The Markets of Wurm are player made areas that can be populated with Personal Merchants from various players.

These Marketplaces work like Bazaars of some games. But rather than having a Dev or GM run it the players are in charge to offer all fairness and Player manipulation of the system. See Merchant Prices.

See also Inns.

Home Server Markets

Newtown Area:

Other areas:

(Cliffside's Merchants some are in Cliffside, some are located in the East Road Merchant Center.)

Wild Server Markets