Difference between revisions of "Homestead deeds"

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#REDIRECT [[Settlement]]
[[Main Page]] / [[Useful_N00b_Links]] / [[Homestead deeds]]
 
 
 
== General ==
 
Homestead deeds are used to create homesteads. These cannot be created, they must be purchased from a [[NPC | trader]], and are at a set price. <br><br>
 
A homestead deed gives you a settlement token, which has a bank, [[Spirit guards]], and information and rules about the settlement you can set. <br><br>
 
Homestead deeds come in various sizes and prices. The bigger the size, the higher the cost.<BR> Homesteads can only be founded in your [[Category:Kingdoms|kingdom]]. To create kingdom territory, build a [[Guard Tower]].<br>
 
Homesteads must be at least 100 tiles away from each other or from a [[village deeds|Village deed]]. Unless the [[mayor]] of the existing village/homstead has changed the setting which allows deeds within 20 tiles of each other. This setting can be turned on to allow an allie to plant a deed then off again to prevent enemies from planting one later. One of the deeds must be a homestead for this 20 tile distance to work, 2 village deeds must always be 100 tiles apart.<br>
 
 
 
== Size and area of control ==
 
Higher sizes claim more land. The area claimed is the deed's size in a radius around the token.<br>
 
The formula is Size*2+1xSize*2+1.<br>''
 
For example a size 5 deed will have a control area of 11x11 tiles and a size 10 21x21. ( Deed size x2 +1, so a size 100 deed will extend 201x201 tiles)''<br>
 
== Upkeep ==
 
Homestead deeds require upkeep which is taken from an upkeep fund that everybody can donate to from the deed. You donate money to the upkeep from your bank account.<br>
 
 
 
The homestead empties the upkeep fund continously though the cost can be measured per month.<br>
 
The upkeep cost depends on your guard level and is a percentage of the deed's original purchase cost.<br>
 
 
 
*Light guards([[Spirit Guard]] / [[Spirit Sentry]]) cost 10% of the price per month
 
*Medium guards([[Spirit Avenger]] / [[Spirit Brute]]) cost 31% of the price per month
 
*Heavy guards([[Spirit Templar]] / [[Spirit Shadow]]) cost 56% of the price per month
 
 
 
This means that a size 5 homestead deed, which costs 5 silver, on light guards has an upkeep cost of 5 copper per month.<br>
 
 
 
'''The guard level can be ''lowered'' at anytime but ''increased'' only once a week.'''<br><br>
 
You can pay for deed only from your bank [[Bank_of_Wurm|money]], and this extends the amount of time upkeep lasts.
 
====Upkeep timetable per coin for size 10 homestead deed====
 
 
 
{|
 
|
 
|'''Light'''
 
|'''Medium'''
 
|'''Heavy'''
 
|----
 
|'''unknown'''
 
|0d/0h/0m
 
|0d/0h/0m
 
|0d/0h/0m
 
|----
 
|'''unknown'''
 
|0d/0h/42m
 
|0d/0h/8m
 
|0d/0h/7m
 
|----
 
|'''unknown'''
 
|2d/21h/43m
 
|0d/22h/30m
 
|0d/14h/31m
 
|}
 
 
 
==Cost==
 
*Size 5 = 5 silver
 
*Size 10 = 1 gold
 
*Size 15 =  gold  silver
 
*Size 20 = 4 gold
 
*Size 30 =  gold
 
*Size 40 =  gold
 
*Size 50 = 25 gold
 
*Size 70 =  gold
 
*Size 100 = 100 Gold
 
*Size 200 =  Gold
 
 
 
==Citizens==
 
There is a limit to the number of citizens a Homestead deed can support.
 
*Size 5 = 1 citizen
 
*Size 10 =  3? citizens
 
*Size 15 =  citizens
 
*Size 20 =  citizens
 
*Size 30 =  citizens
 
*Size 40 =  citizens
 
*Size 50 =  citizens
 
*Size 70 =  citizens
 
*Size 100 =  citizens
 
*Size 200 =  citizens
 
 
 
==Advantages==
 
'''Respawn after death'''<br>
 
This is probably the single biggest advantage to deeds, and is what allows players to spread out from the starting area. Citizens of a deed get the option to [[Spawning|respawn]] at their deed after death, rather than just at [[Newtown]]. Further, if the deed has an [[alliance]] with another deed, citizens also get the option to respawn at those towns too.
 
 
 
'''Guards'''<br>
 
All Deeds come with at least some guards which help protect you from thieves, raiders & wild animals.
 
 
 
'''Slowed Decay Rates'''<br>
 
Fences and buildings [[decay]] at slower rates on deeded areas.
 
 
 
'''Village Chat'''<br>
 
People belonging to a Village get their own group chat called Village Chat. It works much the same as local chat where you can see the people who you can talk to, except that you can talk to your fellow villagers from anywhere in the world, they do not have to be in your local area.
 
 
 
'''Control over the area'''<br>
 
almost everything within the village area can be controlled by the deed owner and those he gives permission to (commonly called [[Elders]]). For example, taking things, cutting trees & digging can be made illegal within the village grounds. If it is illegal, a non town member can not do those things. With the exception of stealing, where they have to kill all the guards first.
 
 
 
'''reputations'''<br>
 
The [[Mayor|deed owner]] (and elders) also has control over [[reputation|reputations]] on the deed. If the deed owner has reason to distrust a certain person, he can set their reputation to a negative number. A person with -30 to -100 gets attacked by the guards automatically, wether they are of the same kingdom or not.
 
 
 
Also, a person who has earned a bad reputation by stealing will automatically get attacked by the guards. to see your reputation, type '''/reputation''' into your chat window and press '''enter'''.
 
 
 
'''Banks'''<br>
 
A bank offers several advantages. Most importantly, it offers absolute security to items and money. Only the player who deposits in his or her bank can retrieve from the bank. a bank has 2 sections.
 
 
 
Item storage:
 
Up to 5 items of any size (as long as they can be carried in inventory) can be stored in a bank. Decay rates are minimal and the items are only accessable by the account owner. Items can only be retireved from the current location of the bank, unless you transfir the bank to a new token which take 24 real life hours. You do not have to be a village member to have a bank at a token.
 
Money storage:
 
You can deposit all your money in a bank. (there is no interest or tax on bank acounts). Your money can be withdrawn from any token. but you can not deposit money anywhere other than the banks location. So if you go to buy something from a friend at another village, there is no need to risk losing the money along the way.<br>
 
 
 
'''Leaving the World'''<br>
 
If you log out when you are on your deed, normally you will leave the world in 0 seconds. Unless you have been fighting or performed an illegal action, like stealing. To check yout logout time, type '''/lotime''' into the chat window. <br>
 
<small>--[[User:Uzetaab|Uzetaab]] 21:34, February 28, 2006 (CST)</small>
 

Latest revision as of 08:45, 7 April 2007

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