Difference between revisions of "Guard tower"

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(It requires only 1x1)
(destruction)
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'''Note:'''
 
'''Note:'''
''Guard towers must be situated at least 50 tiles apart.
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''Guard towers must be situated at least 50 tiles apart. If no friendly kingdom is nearby, it must be 450 tiles from enemy kingdom''.  
  
 
== Influence ==
 
== Influence ==
 
The amount of influence a tower gives is based on a number of things. Firstly, a tower will create at least 50 tiles of influence, unless it is at the edge of an opposing territory. There are also such things known as 'Hidden Zones'. Hidden zones are hidden areas that  mysteriously increase the influence radius of a altar or a tower by an unusual amount. Hidden zones are most commonly found on mountains and sometimes lakes. There are also hidden zones in places around the world, sometimes small, sometimes large. Hidden zones have been known to add up to an extra 20 tiles on a altar's presence and sometimes up to 100 tiles on a towers influence.
 
The amount of influence a tower gives is based on a number of things. Firstly, a tower will create at least 50 tiles of influence, unless it is at the edge of an opposing territory. There are also such things known as 'Hidden Zones'. Hidden zones are hidden areas that  mysteriously increase the influence radius of a altar or a tower by an unusual amount. Hidden zones are most commonly found on mountains and sometimes lakes. There are also hidden zones in places around the world, sometimes small, sometimes large. Hidden zones have been known to add up to an extra 20 tiles on a altar's presence and sometimes up to 100 tiles on a towers influence.
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== Destruction ==
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Towers can be destroyed with a weapon, such as a [[large maul]]. Catapults currently have no effect on towers. You may only destroy your own kingdoms guard towers if they are made by you, or is located on your settlement.
  
 
== Method ==
 
== Method ==

Revision as of 10:56, 5 May 2007

Main / Skills / Masonry / Guard tower

Description

A high guard tower, used for defensive purposes. They also increases kingdom influence, depending on the allegiance (as in loyalty to a particular kingdom) of the player who started building the tower. You can see the founder of the tower by examining it. The tower spawns Tower guards which are hostile to enemy kingdoms and aggressive animals. For each 10ql of the tower, it will spawn 1 guard (it spawns at least 1 guard no matter the quality).

Note: Guard towers must be situated at least 50 tiles apart. If no friendly kingdom is nearby, it must be 450 tiles from enemy kingdom.

Influence

The amount of influence a tower gives is based on a number of things. Firstly, a tower will create at least 50 tiles of influence, unless it is at the edge of an opposing territory. There are also such things known as 'Hidden Zones'. Hidden zones are hidden areas that mysteriously increase the influence radius of a altar or a tower by an unusual amount. Hidden zones are most commonly found on mountains and sometimes lakes. There are also hidden zones in places around the world, sometimes small, sometimes large. Hidden zones have been known to add up to an extra 20 tiles on a altar's presence and sometimes up to 100 tiles on a towers influence.

Destruction

Towers can be destroyed with a weapon, such as a large maul. Catapults currently have no effect on towers. You may only destroy your own kingdoms guard towers if they are made by you, or is located on your settlement.

Method

  1. Equip a stone brick from your inventory
  2. Right click on some clay and select Create > Decorations > Stone guard tower.
  3. Continue adding resources until finished.

Tools required

  • N/A

Items required

Resulting product

Improvements

  1. Equip a rock shards or stone chisel from your Inventory
  2. Right click on the guard tower and select Improve

Note: The Rock shards needs to be of higher quality than the guard tower to increase the quality of the tower.