Difference between revisions of "Settlement:Miriel"
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− | = | + | ==History== |
It was dark. Sounds of creatures were heard from all around. Two excited explorers left the landmass of the home of Jenn-Kellon and left for an island of contested space, a wild island. It was a day from then that they had setup camp and begun to construct a settlement, a fort, to defend themselves from Horde of the Summoned. | It was dark. Sounds of creatures were heard from all around. Two excited explorers left the landmass of the home of Jenn-Kellon and left for an island of contested space, a wild island. It was a day from then that they had setup camp and begun to construct a settlement, a fort, to defend themselves from Horde of the Summoned. | ||
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[http://www12.asphost4free.com/FortFN/Miriel_Tower.swf Miriel Advert] | [http://www12.asphost4free.com/FortFN/Miriel_Tower.swf Miriel Advert] | ||
− | == Deed == | + | ==Deed== |
We have no deed as yet, but we have nearly enough money for a size 5 village. We have a well placed tower with 5 gaurds. | We have no deed as yet, but we have nearly enough money for a size 5 village. We have a well placed tower with 5 gaurds. | ||
− | == Resources == | + | ==Resources== |
We have two clay areas, three iron and one zinc vein with more metal prospected. A pinewood forest lies to the near west with various other trees around. We have a nice large beach and plenty of flat space with potential for work. We live next to a mountain so there is no lack of rock. Creatures are abundant, so we have good game close by which our gaurds can handle if it gets out of hand. | We have two clay areas, three iron and one zinc vein with more metal prospected. A pinewood forest lies to the near west with various other trees around. We have a nice large beach and plenty of flat space with potential for work. We live next to a mountain so there is no lack of rock. Creatures are abundant, so we have good game close by which our gaurds can handle if it gets out of hand. | ||
− | == Location / Screenshots == | + | ==Location / Screenshots== |
We will not reveal our location as yet. As such, screenshots will be made once the area is finished. | We will not reveal our location as yet. As such, screenshots will be made once the area is finished. | ||
− | == | + | ==Population== |
− | |||
− | |||
:We have '''8''' spaces left. | :We have '''8''' spaces left. | ||
:Recruiting: '''Yes''' / No | :Recruiting: '''Yes''' / No | ||
:To join, contact Lightning or Minerbob. | :To join, contact Lightning or Minerbob. | ||
+ | |||
+ | ===Mayors and Elders=== | ||
+ | :''Lightning'' - Mayor | ||
+ | :''Minerbob'' - Elder | ||
+ | |||
+ | ===Citizens=== | ||
+ | :None |
Revision as of 18:21, 19 August 2007
Contents
History
It was dark. Sounds of creatures were heard from all around. Two excited explorers left the landmass of the home of Jenn-Kellon and left for an island of contested space, a wild island. It was a day from then that they had setup camp and begun to construct a settlement, a fort, to defend themselves from Horde of the Summoned.
Deed
We have no deed as yet, but we have nearly enough money for a size 5 village. We have a well placed tower with 5 gaurds.
Resources
We have two clay areas, three iron and one zinc vein with more metal prospected. A pinewood forest lies to the near west with various other trees around. We have a nice large beach and plenty of flat space with potential for work. We live next to a mountain so there is no lack of rock. Creatures are abundant, so we have good game close by which our gaurds can handle if it gets out of hand.
Location / Screenshots
We will not reveal our location as yet. As such, screenshots will be made once the area is finished.
Population
- We have 8 spaces left.
- Recruiting: Yes / No
- To join, contact Lightning or Minerbob.
Mayors and Elders
- Lightning - Mayor
- Minerbob - Elder
Citizens
- None