Difference between revisions of "Inventory"

From Wurmpedia
Jump to navigation Jump to search
m (cleaned up)
(Reworking article)
Line 1: Line 1:
==Description==
+
The inventory is where you carry your items, you can open it by pressing {{key|F3}}.
The Inventory is a place where you carry your items, you can open it by pressing {{key|F3}}.
 
  
== Body ==
+
== Sections ==
 +
 
 +
=== Body ===
  
 
The body is where you can place your [[weapon]]s, [[armor]] and other things that you can equip. To equip an item you have to open the relevant part of the body (see below) and drag the item onto it.
 
The body is where you can place your [[weapon]]s, [[armor]] and other things that you can equip. To equip an item you have to open the relevant part of the body (see below) and drag the item onto it.
Line 32: Line 33:
 
|}
 
|}
  
==Activate==
+
=== Inventory ===
To activate an item, all you do is double-click the item you want to use. After the item is active, you can start doing actions that require that item.
+
 
 +
The inventory section holds items you carry, but haven't equipped. It is limited to 100 items like all [[container]]s, but you can keep other containers in your inventory to bypass this limit.
 +
 
 +
E.g. you could keep 50 [[string of cloth]] in a [[pottery jar]] and only the jar would count toward your inventory's limit of 100.
 +
 
 +
You cannot carry
  
The item will also show up at the bottom of the inventory next to '''Active:'''
+
== Inventory concepts ==
  
==Column Headings==
+
=== Sorting ===
{| border=1
+
 
!Item
+
The inventory (as other containers) is made up for four columns. Clicking a column header will sort items by that column, clicking again will resort them in reverse order.
![[QL]]
 
![[Damage|DMG]]
 
![[Weight]]
 
|----
 
|The item's name.
 
|The quality of the item, can range from 1 (low quality) to 99 (high quality).
 
|The damage of the item, can range from 0 (no damage) to 99 (high damage).
 
|The weight of the item, this is assumed to be in kilograms.
 
|}
 
  
==Item & Weight Limits==
+
; Name : The name of the item.
===Items===
+
; QL : The [[quality]] of the item, higher is better.
You can only carry 100 items in your inventory at one time. This is the same for containers and piles of items.
+
; DMG : The current [[damage]] of the item, lower is better.
 +
; Weight : The weight of the item (including the weight of the contents for containers)
  
===Weight===
+
=== Activating ===
When you first begin, you can only carry 135kg, but you will not be able to move very fast. To know how much you can carry, do this simple math. [[Characteristics|Body Strength]] x 6 + 15 = amount you can carry.
 
  
==Containers==
+
To activate an item, all you do is double-click the item you want to use. After the item is active, you can start doing actions that require that item. The item will also show up at the bottom of the inventory next to '''Active:'''
Using a container, Like a [[Backpack]] or [[Satchel]] in your inventory gives you the ability to carry more than 100 items at once.
 
  
==Transferring Items==
+
Note that equipping an item does not activate it, nor is it necessary to equip an item before you can activate it.
To transfer items to and from your inventory you have the following options:<br>
 
===Take===
 
This is the only way to pick up an item from the ground (excluding piles), it may also be used to pick up items from containers.
 
  
'''Right click''' on the item and select '''Take'''.
+
=== Equipping ===
  
===Trade===
+
To equip an item, drag it onto the body part you wish to equip it on. In some cases you might have to remove already equipped items, e.g. if you have something in your left hand and try to wield a two-handed weapon.
This is how you transfer items from your inventory to another persons inventory (this includes traders and [[Personal Merchant|merchants]], which are types of [[NPC]]s).
 
'''Right click''' on the person and select '''Trade'''. See [[Trading]] for further details.
 
  
===Drop===
+
Equipping is for use with weapons, armor, and similar (see the [[#Body|body section]]). It has no relation to activating items.
This is the only way to put an item on the ground (excluding piles).
 
'''Right click''' on the item and select '''Drop'''.
 
  
===Drag & Drop===
+
=== Taking and dropping ===
This is the fastest way to transfer items from your inventory to a container as you do not have to wait for the 'right click menu' to populate.
 
  
'''Left click and hold''' on the item, '''drag it''' the location you wish to put the item and '''release the mouse button'''.
+
Items can be moved around in several ways:
  
<small>--[[User:Uzetaab|Uzetaab]] 16:44, 24 March 2006 (CST)</small>
+
* Some actions (like [[farming]]) produce items in your inventory, other actions (like making a [[stone wall]]) consume materials in your inventory.
 +
* [[Trading]] moves items between your inventory and another player's.
 +
* Drag and drop can be used to move items between containers and/or other windows (but at least one must your inventory)
 +
* Finally, many items can be picked up using the 'take' command, and dropped with the 'drop' command in the context menu.

Revision as of 22:00, 30 August 2007

The inventory is where you carry your items, you can open it by pressing F3.

Sections

Body

The body is where you can place your weapons, armor and other things that you can equip. To equip an item you have to open the relevant part of the body (see below) and drag the item onto it.

Body part Equipment
Body
> Head Helmet
> > Face
> Torso Jacket, quiver, backpack
> > Legs Pants
> > > Left foot Boot
> > > Right foot Boot
> > Left arm Sleeve, shield
> > > Left hand Glove, off-hand weapon
> > Right arm Sleeve
> > > Right hand Glove, main weapon

Inventory

The inventory section holds items you carry, but haven't equipped. It is limited to 100 items like all containers, but you can keep other containers in your inventory to bypass this limit.

E.g. you could keep 50 string of cloth in a pottery jar and only the jar would count toward your inventory's limit of 100.

You cannot carry

Inventory concepts

Sorting

The inventory (as other containers) is made up for four columns. Clicking a column header will sort items by that column, clicking again will resort them in reverse order.

Name 
The name of the item.
QL 
The quality of the item, higher is better.
DMG 
The current damage of the item, lower is better.
Weight 
The weight of the item (including the weight of the contents for containers)

Activating

To activate an item, all you do is double-click the item you want to use. After the item is active, you can start doing actions that require that item. The item will also show up at the bottom of the inventory next to Active:

Note that equipping an item does not activate it, nor is it necessary to equip an item before you can activate it.

Equipping

To equip an item, drag it onto the body part you wish to equip it on. In some cases you might have to remove already equipped items, e.g. if you have something in your left hand and try to wield a two-handed weapon.

Equipping is for use with weapons, armor, and similar (see the body section). It has no relation to activating items.

Taking and dropping

Items can be moved around in several ways:

  • Some actions (like farming) produce items in your inventory, other actions (like making a stone wall) consume materials in your inventory.
  • Trading moves items between your inventory and another player's.
  • Drag and drop can be used to move items between containers and/or other windows (but at least one must your inventory)
  • Finally, many items can be picked up using the 'take' command, and dropped with the 'drop' command in the context menu.