Difference between revisions of "Settlement:Oakvale"
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== Open positions == | == Open positions == | ||
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* Weapons smith | * Weapons smith | ||
* Armor smith | * Armor smith |
Revision as of 06:20, 29 November 2007
This was a Jenn-Kellon (white light) settlement on the now deleted home server.
Size 10 Village |
Mayor |
---|
Algoron |
Population |
4 |
Allies |
Enemies |
None |
WELCOME TO
Oakvale is a size 10 Jenn-Kellon village located in the upper mid-west coast of the Home Server near the Wild Server border.
With Oakvale, one can get the chance to get on at the beginning of a village creation which will give them time to make friends, learn, and grow together making the bonds as strong as the mighty oak which the village is named for. Oakvale has a lot of work and opening some of the ones that we are looking for are.
Oakvale follows the teaching of Vynora and the True God, Magranon.
Contents
Heirarchy
Sovereign
Lord-Knights
Knights
Peasants
Open positions
- Weapons smith
- Armor smith
- Carpenter
- Shield smith
- Medic
- Mason
Local resources
- Silver
- Iron
- Clay
- Sand
- Copper
- Moss
- Tar
Screenshots
- About 2 weeks in to construction
- 2 & 1/2 weeks
- From the Switch backs
- Switch backs
- Switch Backs at night
News
- Now recruiting.
- Still in the process of finishing the road to wild and to make the island.
Jobs
- Requiring large amounts of dirt, paying 8 coppers per 100 dirt or there is a "dirt for tools" option. Click here for more info
- Guard towers. Requiring 3 to 5 towers, paying 6s per tower and will supply enchanted chisel 45-50QL & WoA only.