Difference between revisions of "Lockpick"

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*You can pick open a chest once. You will receive the lock in your inventory.
 
*You can pick open a chest once. You will receive the lock in your inventory.
 
*Doors and gates stay open for 10 minutes [[Time|Wurm time]] to allow one to leave the area.
 
*Doors and gates stay open for 10 minutes [[Time|Wurm time]] to allow one to leave the area.
*You need a minimum of 25 skill in lock smithing to use them.
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*You need a minimum of 25 skill in lock smithing to make them.
 
*Lockpicks have a tendency to break with use.
 
*Lockpicks have a tendency to break with use.
 
*Contrary to size, will not fit in a [[BoK]] or [[bok|MBoK]]
 
*Contrary to size, will not fit in a [[BoK]] or [[bok|MBoK]]
  
 
[[Category:Locksmithing items]][[Category:Babel/L]]
 
[[Category:Locksmithing items]][[Category:Babel/L]]

Revision as of 10:10, 17 February 2008

Main / Skills / Smithing / Locksmithing / Lockpick


Lockpick
A Lockpick
Creation
  1. Activate glowing iron lump (0.05 kg)
  2. Right-click small anvil
  3. Open submenu "Create > Miscellaneous"
Result
  • Lockpick (0.05 kg)
Skill and improvement




Description

A few small and fragile lock picks with various grooves and notches.

Notes

  • Uses the Lockpicking skill.
  • You can pick open a chest once. You will receive the lock in your inventory.
  • Doors and gates stay open for 10 minutes Wurm time to allow one to leave the area.
  • You need a minimum of 25 skill in lock smithing to make them.
  • Lockpicks have a tendency to break with use.
  • Contrary to size, will not fit in a BoK or MBoK