Difference between revisions of "Animal conditions"
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'''Sly''' - Large Agro range, slower movement, less health and more defense. | '''Sly''' - Large Agro range, slower movement, less health and more defense. | ||
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+ | '''Scared''' - Smaller aggro range, slower speed. | ||
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+ | '''Diseased''' - Easier to hit. | ||
This is a work in progress, may not be complete or accurate, please add any info that you know! | This is a work in progress, may not be complete or accurate, please add any info that you know! |
Revision as of 18:31, 11 July 2008
Main / Animals / Animal conditions
A list comprised of 'Unique' - conditions or statuses for many animals or creatures that players may encounter.
Raging - Hits faster (also seems to hit a bit harder as well).
Fierce - Hits faster and for more damage.
Angry - Hits faster and for more damage.
Alert - Faster and larger agro range.
Hardened - Takes less damage when hit.
Slow - All around weaker. Also, seems to move quite a bit slower.
Greenish - All around stronger.
Champion - All around stronger, notably larger as well.
Sly - Large Agro range, slower movement, less health and more defense.
Scared - Smaller aggro range, slower speed.
Diseased - Easier to hit.
This is a work in progress, may not be complete or accurate, please add any info that you know!
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