Difference between revisions of "Animal conditions"
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[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''<br/><br/> | [[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''<br/><br/> | ||
A list comprised of 'Unique' - conditions or statuses for many [[animal]]s or creatures that players may encounter. | A list comprised of 'Unique' - conditions or statuses for many [[animal]]s or creatures that players may encounter. | ||
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+ | '''Champion''' - All around stronger, notably larger as well. | ||
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+ | '''Greenish''' - All around stronger. | ||
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+ | '''Fierce''' - Hits faster and for more damage | ||
'''Raging''' - Hits faster (also seems to hit a bit harder as well). | '''Raging''' - Hits faster (also seems to hit a bit harder as well). | ||
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'''Angry''' - Hits faster and for more damage. | '''Angry''' - Hits faster and for more damage. | ||
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'''Hardened''' - Takes less damage when hit. | '''Hardened''' - Takes less damage when hit. | ||
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+ | '''Normal''' - the normal type of this critter | ||
'''Slow''' - All around weaker. Also, seems to move quite a bit slower. | '''Slow''' - All around weaker. Also, seems to move quite a bit slower. | ||
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'''Sly''' - Large Agro range, slower movement, less health and more defense. | '''Sly''' - Large Agro range, slower movement, less health and more defense. |
Revision as of 13:52, 2 August 2008
Main / Animals / Animal conditions
A list comprised of 'Unique' - conditions or statuses for many animals or creatures that players may encounter.
Champion - All around stronger, notably larger as well.
Greenish - All around stronger.
Fierce - Hits faster and for more damage
Raging - Hits faster (also seems to hit a bit harder as well).
Angry - Hits faster and for more damage.
Alert - Faster and larger agro range.
Hardened - Takes less damage when hit.
Normal - the normal type of this critter
Slow - All around weaker. Also, seems to move quite a bit slower.
Sly - Large Agro range, slower movement, less health and more defense.
Scared - Smaller aggro range, slower speed.
Diseased - Easier to hit.
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