Difference between revisions of "Animal conditions"
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'''Champion''' - All around stronger, notably larger as well. | '''Champion''' - All around stronger, notably larger as well. | ||
− | '''Greenish''' - All around stronger. | + | '''Greenish''' - All around stronger, slightly larger but not as large as champion. |
'''Raging''' - Hits faster (also seems to hit a bit harder as well). | '''Raging''' - Hits faster (also seems to hit a bit harder as well). | ||
− | '''Fierce''' - Hits faster and for more damage | + | '''Fierce''' - Hits faster and for more damage. |
'''Angry''' - Hits faster and for more damage. | '''Angry''' - Hits faster and for more damage. |
Revision as of 13:31, 25 August 2008
Main / Animals / Animal conditions
A list comprised of 'Unique' - conditions or statuses for many animals or creatures that players may encounter.
Champion - All around stronger, notably larger as well.
Greenish - All around stronger, slightly larger but not as large as champion.
Raging - Hits faster (also seems to hit a bit harder as well).
Fierce - Hits faster and for more damage.
Angry - Hits faster and for more damage.
Hardened - Takes less damage when hit.
Alert - Faster and larger agro range.
Normal - the normal type of this critter
Sly - Large Agro range, slower movement, less health and more defense.
Lurking - Hides in the bushes, Often can't see one before it attacks
Scared - Smaller aggro range, slower speed.
Slow - All around weaker. Also, seems to move quite a bit slower.
Diseased - Easier to hit.
This is a work in progress, may not be complete or accurate, please add any info that you know!
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