Difference between revisions of "Animal conditions"

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'''Champion''' - All around stronger, notably larger as well.
 
'''Champion''' - All around stronger, notably larger as well.
  
'''Greenish''' - All around stronger.
+
'''Greenish''' - All around stronger, slightly larger but not as large as champion.
  
 
'''Raging''' - Hits faster (also seems to hit a bit harder as well).
 
'''Raging''' - Hits faster (also seems to hit a bit harder as well).
  
'''Fierce''' - Hits faster and for more damage
+
'''Fierce''' - Hits faster and for more damage.
  
 
'''Angry''' - Hits faster and for more damage.
 
'''Angry''' - Hits faster and for more damage.

Revision as of 13:31, 25 August 2008

Main / Animals / Animal conditions

A list comprised of 'Unique' - conditions or statuses for many animals or creatures that players may encounter.

Champion - All around stronger, notably larger as well.

Greenish - All around stronger, slightly larger but not as large as champion.

Raging - Hits faster (also seems to hit a bit harder as well).

Fierce - Hits faster and for more damage.

Angry - Hits faster and for more damage.

Hardened - Takes less damage when hit.

Alert - Faster and larger agro range.

Normal - the normal type of this critter

Sly - Large Agro range, slower movement, less health and more defense.

Lurking - Hides in the bushes, Often can't see one before it attacks

Scared - Smaller aggro range, slower speed.

Slow - All around weaker. Also, seems to move quite a bit slower.

Diseased - Easier to hit.

This is a work in progress, may not be complete or accurate, please add any info that you know!



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