Difference between revisions of "Target"

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====Target basics====
 
====Target basics====
Fighting is wurm uses a target-to-attack system.
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[[Fighting]] is wurm uses a target-to-attack system.
  
 
To enter combat, simply right-click the entity, and select target.
 
To enter combat, simply right-click the entity, and select target.
 
Then, move within fighting range. There are 3 distances:
 
Then, move within fighting range. There are 3 distances:
:*Melee - move right up against your target
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:*[[Melee]] - move right up against your target
:*Throwing - 1 to 5 tiles from your target
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:*[[Throwing]] - 1 to 5 tiles from your target
:*Archery - know your bow's optimal range
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:*[[Archery]] - know your [[bow]]'s optimal range
  
====Multiple people====
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====Multiple targets====
 
If you target someone that is too far away, and another player runs in to attack, you will not fight against that player. You will however parry and dodge his/her attacks.
 
If you target someone that is too far away, and another player runs in to attack, you will not fight against that player. You will however parry and dodge his/her attacks.
 
If that happens, you cannot change your aim, or shield bash.  
 
If that happens, you cannot change your aim, or shield bash.  

Revision as of 16:17, 15 May 2009

Target basics

Fighting is wurm uses a target-to-attack system.

To enter combat, simply right-click the entity, and select target. Then, move within fighting range. There are 3 distances:

  • Melee - move right up against your target
  • Throwing - 1 to 5 tiles from your target
  • Archery - know your bow's optimal range

Multiple targets

If you target someone that is too far away, and another player runs in to attack, you will not fight against that player. You will however parry and dodge his/her attacks. If that happens, you cannot change your aim, or shield bash.

  • Make sure you know who you are targeting.