Difference between revisions of "NPC"

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m (Trader Contract)
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* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
 
* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
 
* All the [[:Category:Bestiary|animals and creatures]] of the world
 
* All the [[:Category:Bestiary|animals and creatures]] of the world
* [[Trader|Personal Trader]], owned by either a player with a [[Trader contract]], or a town with a [[deed]] size 10 or greater
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* [[Trader|Personal Trader]], owned by either a player with a [[Trader contract|Personal Trader Contract]], or a town with a [[deed]] size 10 or greater
 
* [[Tower Guard]]s, guard the kingdom towers; see [[Creature:Spirit guard|Spirit guard]] and [[Structure:guard tower|guard tower]]
 
* [[Tower Guard]]s, guard the kingdom towers; see [[Creature:Spirit guard|Spirit guard]] and [[Structure:guard tower|guard tower]]
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* [[The guide|Guide]]s, provide an in-game tutorial for beginners at starter towns.
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* [[Bartender]], provide free food and water to any players with under 24 hours of play time.
  
 
==External links==
 
==External links==

Revision as of 15:10, 24 September 2009

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples

External links