Difference between revisions of "Diseased"
(more detail on effects) |
(cleanup) |
||
Line 1: | Line 1: | ||
[[CDB|Main]] / '''{{PAGENAME}}''' | [[CDB|Main]] / '''{{PAGENAME}}''' | ||
− | + | A ''disease'' can be caught by [[animal]]s being poorly treated and then they may pass to other animals or [[player]]s. | |
− | |||
== Animals == | == Animals == | ||
− | Animals may rarely catch a disease. | + | Animals may rarely catch a disease which will change its [[animal condition|condition]]. A disease arises mainly from two factors: large amounts of animals standing together in small spaces (three or more on one [[tile]]) or by catching it from another animal or player that is diseased. A disease causes an animal to lose [[fat]] faster and eventually die if left untreated. To remove a disease from an animal put it in isolation, keep it well fed, and [[groom]] it. |
− | Diseases can be prevented by | + | Diseases can be prevented by grooming an animal regularly. You can tell when a creature needs grooming by [[examining]] it. Animal usually require grooming about every two days ''(real or Wurm?)''. |
− | To cure this status feed the animal and use a [[grooming brush]] on it | + | To cure this status feed the animal and use a [[grooming brush]] on it. See [[animal husbandry]]. |
== Player == | == Player == | ||
− | As a player it is possible to catch a disease after contact with diseased animals. | + | As a player it is possible to catch a disease after contact with diseased animals. You will be notified with the following line in the [[event window]] (<font color=orange>orange</font> text): |
− | You | + | :''You scratch yourself. What did you catch now?'' |
− | + | To get rid of a disease you have to keep your [[food bar]] above a certain level for a while. | |
− | |||
− | |||
− | To get rid of a disease you have to keep your food bar above a certain level for a while. | ||
Once you lose the disease you will be notified with the following line in the event window (orange text): | Once you lose the disease you will be notified with the following line in the event window (orange text): | ||
− | ''You feel a lot better now as your disease is gone.'' | + | :''You feel a lot better now as your disease is gone.'' |
[[Category:Babel/D]] | [[Category:Babel/D]] |
Revision as of 17:28, 29 November 2009
Main / Diseased
A disease can be caught by animals being poorly treated and then they may pass to other animals or players.
Animals
Animals may rarely catch a disease which will change its condition. A disease arises mainly from two factors: large amounts of animals standing together in small spaces (three or more on one tile) or by catching it from another animal or player that is diseased. A disease causes an animal to lose fat faster and eventually die if left untreated. To remove a disease from an animal put it in isolation, keep it well fed, and groom it.
Diseases can be prevented by grooming an animal regularly. You can tell when a creature needs grooming by examining it. Animal usually require grooming about every two days (real or Wurm?).
To cure this status feed the animal and use a grooming brush on it. See animal husbandry.
Player
As a player it is possible to catch a disease after contact with diseased animals. You will be notified with the following line in the event window (orange text):
- You scratch yourself. What did you catch now?
To get rid of a disease you have to keep your food bar above a certain level for a while.
Once you lose the disease you will be notified with the following line in the event window (orange text):
- You feel a lot better now as your disease is gone.