Difference between revisions of "Corpse"
m (linked human) |
m (cleanup) |
||
Line 1: | Line 1: | ||
[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}''' | ||
− | A '''corpse''' is the result of killing [[NPC]]s ([[animals]], [[tower guard]]s, etc), and other | + | A '''corpse''' is the result of killing [[NPC]]s ([[animals]], [[tower guard]]s, etc), and other [[player]]s. A corpse is used for (and left after) [[butchering]]. [[Bury]]ing a corpse gives a small amount of [[digging]] skill. If the corpse is a human then burying it will increase [[alignment]] by 5. |
− | Corpses [[decay]] relatively fast unless inside a cave. Once it is decayed, the [[item]]s on the corpse will end up in a [[pile of items]]. | + | Corpses [[decay]] relatively fast unless inside a [[cave]]. Once it is decayed, the [[item]]s on the corpse will end up in a [[pile of items]]. |
− | If | + | If a player is a [[Mol-Rehan]] or [[Jenn-Kellon]], type [[chat commands|<tt>/release corpse</tt>]] (including the space) to allow other players of the same [[kingdom]] to [[loot]] a player's corpse. [[Blacklighter]]s can loot any corpse. |
− | It is believed that burying a corpse may affect spawn rates | + | It is believed that burying a corpse may affect creature [[spawn]] rates, but this is unlikely because corpses can be picked up. This means corpses are classified as items by the [[server]] and their creature slot on the server is now freed up for a new spawn to be created. |
− | == | + | ==Weight== |
− | + | Corpses vary greatly in [[weight]], and many are too heavy to be lifted by regular players. The [[age]] and [[hunger]] state of the creature does not affect corpse weight. | |
− | Corpses vary greatly in [[weight]], and many are too heavy to be lifted by regular players. The [[age]] and [[ | ||
Oddly enough, [[butchering]] a corpse does not affect its weight either. | Oddly enough, [[butchering]] a corpse does not affect its weight either. | ||
Line 51: | Line 50: | ||
|} | |} | ||
− | + | [[Category:Babel/C]] | |
− | |||
[[Category:Items]] | [[Category:Items]] | ||
− |
Revision as of 14:11, 17 December 2009
A corpse is the result of killing NPCs (animals, tower guards, etc), and other players. A corpse is used for (and left after) butchering. Burying a corpse gives a small amount of digging skill. If the corpse is a human then burying it will increase alignment by 5.
Corpses decay relatively fast unless inside a cave. Once it is decayed, the items on the corpse will end up in a pile of items.
If a player is a Mol-Rehan or Jenn-Kellon, type /release corpse (including the space) to allow other players of the same kingdom to loot a player's corpse. Blacklighters can loot any corpse.
It is believed that burying a corpse may affect creature spawn rates, but this is unlikely because corpses can be picked up. This means corpses are classified as items by the server and their creature slot on the server is now freed up for a new spawn to be created.
Weight
Corpses vary greatly in weight, and many are too heavy to be lifted by regular players. The age and hunger state of the creature does not affect corpse weight.
Oddly enough, butchering a corpse does not affect its weight either.
Creature | Weight |
---|---|
Anaconda | 128.57 |
Black wolf | 257.14 |
Brown bear | 260+ |
Black bear | 285.71 |
Cave bug | 19.28 |
Crocodile | 205.71 |
Dog | 205.71 |
Goblin | 55.71 |
Human | 90~ |
Large rat | 7.14 |
Mountain lion | 115.71 |
Pheasant | 15.00 |
Pig | 260+ |
Scorpion | 55.71 |
Spider | 286+ |
Wild cat | 7.14 |