Difference between revisions of "Alignment"
(→Description: effect on casting spells) |
(added the fact that alignment affects channeling chances. this page will also need links to preaching sermons and taking confessions soon.) |
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It also seems that alignment naturally grow over time, probably when you don't do any illegal actions. | It also seems that alignment naturally grow over time, probably when you don't do any illegal actions. | ||
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+ | A high alignment will raise the chance of a successful [[channel]]. | ||
[[Category:Religion]] | [[Category:Religion]] | ||
[[Category:Babel/A]] | [[Category:Babel/A]] |
Revision as of 16:55, 21 December 2009
Description
Alignment is a measure of how good you are to your god, 100 alignment being maxium for Fo, Vynora and Magranon, -100 for Libila. When having below 1 alignment, you cannot choose any of the White Light Gods. For priests, a high alignment value increases chances to successfully cast spells while a low alignment value lowers the chances.
There are many things that can affect your alignment. Butchering a human corpse is a great way to start the journey to the negative alignments. You lose 5 alignment for each corpse. Burying a human corpse on the other hand, increases your alignment. You gain 6 points towards your alignment for burying a human corpse.
It also seems that alignment naturally grow over time, probably when you don't do any illegal actions.
A high alignment will raise the chance of a successful channel.